TetraStats/lib/data_objects/freyhoe_test.dart

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import 'dart:convert';
import 'dart:developer' as developer;
import 'dart:ffi';
import 'dart:math';
import 'package:logging/logging.dart' as logging;
import 'package:vector_math/vector_math_64.dart';
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import 'dart:io';
import 'tetrio_multiplayer_replay.dart';
class HandlingHandler{
double das;
double arr;
late double dasLeft; // frames
late double arrLeft; // frames
bool sdfActive = false;
bool activeLeft = false;
bool activeRight = false;
int direction = 0; // -1 - left, 1 - right, 0 - none
HandlingHandler(this.das, this.arr){
dasLeft = das;
arrLeft = arr;
}
@override
String toString(){
return "das: ${das}f; arr: ${arr}f";
}
int movementKeyPressed(bool left, bool right, double subframe){
if (left) {
activeLeft = left;
direction = -1;
}
if (right) {
activeRight = right;
direction = 1;
}
dasLeft = das - (1 - subframe);
return direction;
}
void movementKeyReleased(bool left, bool right, double subframe){
if (left) {
activeLeft = !left;
}
if (right) {
activeRight = !right;
}
if (activeLeft) {
direction = -1;
}
if (activeRight) {
direction = 1;
}
if (activeLeft && activeRight){
arrLeft = arr;
dasLeft = das;
direction = 0;
}
}
int processMovenent(double delta){
if (!activeLeft && !activeRight) return 0;
if (dasLeft > 0.0) {
dasLeft -= delta;
if (dasLeft < 0.0) {
arrLeft += dasLeft;
dasLeft = 0.0;
return direction;
}else{
return 0;
}
}else{
arrLeft -= delta;
if (arr == 0.0) return direction*10;
if (arrLeft < 0.0) {
arrLeft += arr;
return direction;
}else {
return 0;
}
}
}
}
class Board{
int width;
int height;
int bufferHeight;
late List<List<Tetromino>> board;
late int totalHeight;
Board(this.width, this.height, this.bufferHeight){
totalHeight = height+bufferHeight;
board = [for (var i = 0 ; i < totalHeight; i++) [for (var i = 0 ; i < width; i++) Tetromino.empty]];
}
@override
String toString() {
String result = "";
for (var row in board.reversed){
for (var cell in row) result += cell.name[0];
result += "\n";
}
return result;
}
bool isOccupied(Coords coords)
{
if (coords.x < 0 || coords.x >= width ||
coords.y < 0 || coords.y >= totalHeight ||
board[coords.y][coords.x] != Tetromino.empty) return true;
return false;
}
bool positionIsValid(Tetromino type, Coords coords, int r){
List<Coords> shape = shapes[type.index][r];
for (Coords mino in shape){
if (isOccupied(coords+mino)) return false;
}
return true;
}
bool wasATSpin(Tetromino type, Coords coords, int rot){
if (!(positionIsValid(type, Coords(coords.x+1, coords.y), rot) ||
positionIsValid(type, Coords(coords.x-1, coords.y), rot) ||
positionIsValid(type, Coords(coords.x, coords.y+1), rot) ||
positionIsValid(type, Coords(coords.x, coords.y-1), rot))
){
return true;
}
return false;
}
void writeToBoard(Tetromino type, Coords coords, int rot) {
if (!positionIsValid(type, coords, rot)) throw Exception("Attempted to write $type to $coords in $rot rot");
List<Coords> shape = shapes[type.index][rot];
for (Coords mino in shape){
var finalCoords = coords+mino;
board[finalCoords.y][finalCoords.x] = type;
}
}
void writeGarbage(GarbageData data, [int? amt]){
List<List<Tetromino>> garbage = [for (int i = 0; i < (amt??data.amt!); i++) [for (int k = 0; k < width; k++) k == data.column! ? Tetromino.empty : Tetromino.garbage]];
board.insertAll(0, garbage);
board.removeRange(height-garbage.length, height);
}
List<int> clearFullLines(){
int linesCleared = 0;
int garbageLines = 0;
int difficultLineClear = 0;
for (int i = 0; i < board.length; i++){
if (board[i-linesCleared].every((element) => element != Tetromino.empty)){
if (board[i-linesCleared].any((element) => element == Tetromino.garbage)) garbageLines++;
board.removeAt(i-linesCleared);
List<Tetromino> emptyRow = [for (int t = 0; t < width; t++) Tetromino.empty];
board.add(emptyRow);
linesCleared += 1;
}
}
if (linesCleared >= 4) difficultLineClear = 1;
return [linesCleared, garbageLines, difficultLineClear];
}
}
class IncomingGarbage{
int? frameOfThreat; // will enter board after this frame, null if unconfirmed
GarbageData data;
IncomingGarbage(this.data);
@override
String toString(){
return "f$frameOfThreat: col${data.column} amt${data.amt}";
}
void confirm(int confirmationFrame, int garbageSpeed){
frameOfThreat = confirmationFrame+garbageSpeed;
}
}
class LineClearResult{
int linesCleared;
Tetromino piece;
bool spin;
int garbageCleared;
int column;
int attackProduced;
LineClearResult(this.linesCleared, this.piece, this.spin, this.garbageCleared, this.column, this.attackProduced);
}
class Stats{
int combo = -1;
int btb = -1;
int attackRecived = 0;
int attackTanked = 0;
LineClearResult processLineClear(List<int> clearFullLinesResult, Tetromino current, Coords pos, bool spinWasLastMove, bool tspin){
if (clearFullLinesResult[0] > 0) combo++;
else combo = -1;
if (clearFullLinesResult[2] > 0) btb++;
else btb = -1;
int attack = 0;
switch (clearFullLinesResult[0]){
case 0:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin']!;
}
break;
case 1:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin single']!;
}else{
attack = garbage['single']!;
}
break;
case 2:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin double']!;
}else{
attack = garbage['double']!;
}
break;
case 3:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin triple']!;
}else{
attack = garbage['triple']!;
}
break;
case 4:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin quad']!;
}else{
attack = garbage['quad']!;
}
break;
case 5:
if (spinWasLastMove && tspin) {
attack = garbage['t-spin penta']!;
}else{
attack = garbage['penta']!;
}
break;
case _:
developer.log("${clearFullLinesResult[0]} lines cleared");
break;
}
return LineClearResult(clearFullLinesResult[0], Tetromino.empty, false, clearFullLinesResult[1], 0, attack);
}
}
class Simulation{
}
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// That thing allows me to test my new staff i'm trying to implement
void main() async {
var replayJson = jsonDecode(File("/home/dan63047/Документы/replays/6550eecf2ffc5604e6224fc5.ttrm").readAsStringSync());
// frame 994: garbage lost
// frame 1550: T-spin failed
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ReplayData replay = ReplayData.fromJson(replayJson);
TetrioRNG rng = TetrioRNG(replay.stats[0][0].seed);
List<Tetromino> queue = rng.shuffleList(tetrominoes.toList());
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List<Event> events = readEventList(replay.rawJson);
DataFullOptions? settings;
HandlingHandler? handling;
Map<KeyType, EventKeyPress> activeKeypresses = {};
int currentFrame = 0;
double subframesWent = 0;
events.removeAt(0); // get rig of Event.start
Event nextEvent = events.removeAt(0);
Stats stats = Stats();
Board board = Board(10, 20, 20);
KicksetBase kickset = SRSPlus();
List<IncomingGarbage> garbageQueue = [];
Tetromino? hold;
int rot = 0;
bool spinWasLastMove = false;
Coords coords = Coords(3, 21);
double gravityBucket = 0.00000000000000;
developer.log("Seed is ${replay.stats[0][0].seed}, first bag is $queue");
Tetromino current = queue.removeAt(0);
//developer.log("Second bag is ${rng.shuffleList(tetrominoes)}");
int sonicDrop(){
int height = coords.y;
while (board.positionIsValid(current, Coords(coords.x, height), rot)){
height -= 1;
}
height += 1;
return height;
}
Tetromino getNewOne(){
if (queue.length <= 1) {
List<Tetromino> nextPieces = rng.shuffleList(tetrominoes.toList());
queue.addAll(nextPieces);
}
//developer.log("Next queue is $queue");
rot = 0;
return queue.removeAt(0);
}
bool handleRotation(int r){
if (r == 0) return true;
int futureRotation = (rot + r) % 4;
List<Coords> tests = (current == Tetromino.I ? kickset.kickTableI : kickset.kickTable)[rot][r == -1 ? 0 : r];
for (Coords test in tests){
if (board.positionIsValid(current, coords+test, futureRotation)){
coords += test;
rot = futureRotation;
return true;
}
}
return false;
}
void handleGravity(double frames){
if (frames == 0) return;
gravityBucket += settings != null ? (handling!.sdfActive ? settings.g! * settings.handling!.sdf : settings.g!) * frames : 0;
int gravityImpact = 0;
if (gravityBucket >= 1.0){
gravityImpact = gravityBucket.truncate();
gravityBucket -= gravityBucket.truncate();
}
while (gravityImpact > 0){
if (board.positionIsValid(current, Coords(coords.x, coords.y-1), rot)) coords.y -= 1;
gravityImpact--;
}
}
void handleMovement(double frames){
if (frames == 0 || handling == null) return;
int movement = handling.processMovenent(frames);
while (movement.abs() > 0){
if (board.positionIsValid(current, Coords(movement.isNegative ? coords.x-1 : coords.x+1, coords.y), rot)) movement.isNegative ? coords.x-- : coords.x++;
movement.isNegative ? movement++ : movement--;
}
}
coords += spawnPositionFixes[current.index];
for (currentFrame; currentFrame <= replay.roundLengths[0]; currentFrame++){
handleMovement(1-subframesWent);
handleGravity(1-subframesWent);
subframesWent = 0;
if (settings?.handling?.sdf == 41) coords.y = sonicDrop();
print("$currentFrame: $current at $coords\n$board");
//print(stats.combo);
if (currentFrame == nextEvent.frame){
while (currentFrame == nextEvent.frame){
print("Processing $nextEvent");
switch (nextEvent.type){
case EventType.start:
developer.log("go");
break;
case EventType.full:
settings = (nextEvent as EventFull).data.options;
handling = HandlingHandler(settings!.handling!.das.toDouble(), settings.handling!.arr.toDouble());
print(handling);
break;
case EventType.keydown:
nextEvent as EventKeyPress;
double subframesDiff = nextEvent.data.subframe - subframesWent;
subframesWent += subframesDiff;
handleMovement(subframesDiff);
handleGravity(subframesDiff);
//activeKeypresses[nextEvent.data.key] = nextEvent;
switch (nextEvent.data.key){
case KeyType.rotateCCW:
handleRotation(-1);
break;
case KeyType.rotateCW:
handleRotation(1);
break;
case KeyType.rotate180:
handleRotation(2);
break;
case KeyType.moveLeft:
case KeyType.moveRight:
int pontencialMovement = handling!.movementKeyPressed(nextEvent.data.key == KeyType.moveLeft, nextEvent.data.key == KeyType.moveRight, nextEvent.data.subframe);
if (board.positionIsValid(current, Coords(coords.x+pontencialMovement, coords.y), rot)) coords.x += pontencialMovement;
break;
case KeyType.softDrop:
handling!.sdfActive = true;
break;
case KeyType.hardDrop:
coords.y = sonicDrop();
board.writeToBoard(current, coords, rot);
bool tspin = board.wasATSpin(current, coords, rot);
LineClearResult lineClear = stats.processLineClear(board.clearFullLines(), current, coords, spinWasLastMove, tspin);
print("${lineClear.linesCleared} lines, ${lineClear.garbageCleared} garbage");
if (garbageQueue.isNotEmpty) {
if (lineClear.linesCleared > 0){
int garbageToDelete = lineClear.attackProduced;
for (IncomingGarbage garbage in garbageQueue){
if (garbage.data.amt! >= garbageToDelete) {
garbageToDelete -= garbage.data.amt!;
lineClear.attackProduced = garbageToDelete;
garbage.data.amt = 0;
}else{
garbage.data.amt = garbage.data.amt! - garbageToDelete;
lineClear.attackProduced = 0;
break;
}
}
}else{
int needToTake = settings!.garbageCap!;
for (IncomingGarbage garbage in garbageQueue){
if ((garbage.frameOfThreat??99999999) > currentFrame) break;
if (garbage.data.amt! > needToTake) {
board.writeGarbage(garbage.data, needToTake);
garbage.data.amt = garbage.data.amt! - needToTake;
break;
} else {
board.writeGarbage(garbage.data);
needToTake -= garbage.data.amt!;
garbage.data.amt = 0;
}
}
}
garbageQueue.removeWhere((element) => element.data.amt == 0);
}
current = getNewOne();
coords = Coords(3, 21) + spawnPositionFixes[current.index];
case KeyType.hold:
switch (hold){
case null:
hold = current;
current = getNewOne();
break;
case _:
Tetromino temp;
temp = hold;
hold = current;
current = temp;
break;
}
rot = 0;
coords = Coords(3, 21) + spawnPositionFixes[current.index];
break;
case KeyType.chat:
// TODO: Handle this case.
case KeyType.exit:
// TODO: Handle this case.
case KeyType.retry:
// TODO: Handle this case.
default:
developer.log(nextEvent.data.key.name);
}
if (nextEvent.data.key == KeyType.rotateCW && nextEvent.data.key == KeyType.rotateCW && nextEvent.data.key == KeyType.rotateCW){
spinWasLastMove = true;
}else{
spinWasLastMove = false;
}
break;
case EventType.keyup:
nextEvent as EventKeyPress;
double subframesDiff = nextEvent.data.subframe - subframesWent;
subframesWent += subframesDiff;
handleMovement(subframesDiff);
handleGravity(subframesDiff);
switch (nextEvent.data.key){
case KeyType.moveLeft:
case KeyType.moveRight:
handling!.movementKeyReleased(nextEvent.data.key == KeyType.moveLeft, nextEvent.data.key == KeyType.moveRight, nextEvent.data.subframe);
break;
case KeyType.softDrop:
handling?.sdfActive = false;
break;
case KeyType.rotateCCW:
// TODO: Handle this case.
case KeyType.rotateCW:
// TODO: Handle this case.
case KeyType.rotate180:
// TODO: Handle this case.
case KeyType.hardDrop:
// TODO: Handle this case.
case KeyType.hold:
// TODO: Handle this case.
case KeyType.chat:
// TODO: Handle this case.
case KeyType.exit:
// TODO: Handle this case.
case KeyType.retry:
// TODO: Handle this case.
}
activeKeypresses.remove(nextEvent.data.key);
break;
case EventType.end:
currentFrame = replay.roundLengths[0]+1;
break;
case EventType.ige:
nextEvent as EventIGE;
switch (nextEvent.data.data.type){
case "interaction":
garbageQueue.add(IncomingGarbage((nextEvent.data.data as IGEdataInteraction).data));
case "interaction_confirm":
GarbageData data = (nextEvent.data.data as IGEdataInteraction).data;
if(data.type != "targeted") garbageQueue.firstWhere((element) => element.data.iid == data.iid).confirm(currentFrame, settings!.garbageSpeed!);
case "allow_targeting":
case "target":
default:
developer.log("Unknown IGE type: ${nextEvent.data.type}", level: 900);
break;
}
// garbage speed counts from interaction comfirm
break;
default:
developer.log("Event wasn't processed: ${nextEvent}", level: 900);
}
try{
nextEvent = events.removeAt(0);
}
catch (e){
developer.log(e.toString());
}
}
//developer.log("Next is: $nextEvent");
}
}
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exit(0);
}