2024-06-20 20:58:11 +00:00
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import 'dart:convert';
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import 'dart:io';
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2024-02-27 22:00:00 +00:00
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2024-06-20 20:58:11 +00:00
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import 'package:path_provider/path_provider.dart';
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2024-02-27 22:00:00 +00:00
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2024-06-20 20:58:11 +00:00
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import 'tetrio_multiplayer_replay.dart';
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2024-02-27 22:00:00 +00:00
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2024-06-20 20:58:11 +00:00
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// That thing allows me to test my new staff i'm trying to implement
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void main() async {
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// List<Tetromino> queue = List.from(tetrominoes);
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// TetrioRNG rng = TetrioRNG(0);
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// queue = rng.shuffleList(queue);
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// print(queue);
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// queue = List.from(tetrominoes);
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// queue = rng.shuffleList(queue);
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// print(queue);
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2024-02-29 22:24:08 +00:00
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2024-06-20 20:58:11 +00:00
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//var downloadPath = await getDownloadsDirectory();
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var replayJson = jsonDecode(File("/home/dan63047/Документы/replays/6550eecf2ffc5604e6224fc5.ttrm").readAsStringSync());
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ReplayData replay = ReplayData.fromJson(replayJson);
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//List<List<Tetromino>> board = [for (var i = 0 ; i < 40; i++) [for (var i = 0 ; i < 10; i++) Tetromino.empty]];
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List<Event> events = readEventList(replay.rawJson);
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//events.retainWhere((element) => element.runtimeType == EventIGE && (element as EventIGE).data.data['type'] == "interaction_confirm");
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print(events);
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exit(0);
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}
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