Commit Graph

15 Commits

Author SHA1 Message Date
dan63047 bc49013f21 spawn_delay implemented + new dead code
Not sure will i use this
2023-12-06 01:25:00 +03:00
dan63047 5c1f814cbb Arcade-like board.
Defenetly will rewrite the way how board is renders
2023-11-24 00:10:09 +03:00
dan63047 dca0bb10be ARS + TGM random 2023-11-17 23:06:19 +03:00
dan63047 18410079c6 Reset button now works 2023-11-16 18:54:36 +03:00
dan63047 fbd10833b2 RandomWithoutDirectRepetition & BagX2 randomizers 2023-11-15 18:31:25 +03:00
dan63047 3ec1b672bd NRS and RandomWithoutDirectRepetition (Not tested) 2023-11-15 14:55:47 +03:00
dan63047 da41c6e030 All lock delay modes implemented 2023-11-15 00:10:01 +03:00
dan63047 95987c5526 figuring out how to work with UI
That's reminds me of CSS, but not quite
2023-11-14 00:48:46 +03:00
dan63047 8add24d849 Fix lock resets
I still need to implement disabled and gravity lock delay modes
2023-11-13 00:29:45 +03:00
dan63047 8c40d97d73 Shadow piece + new texture for minos + lock resets
It's works weird. Also varius fixes (I hope they fix)
2023-11-12 00:30:00 +03:00
dan63047 87d2459690 hold + next queue + game over condition 2023-11-10 22:53:33 +03:00
dan63047 e9e2a21f14 how to put this into engine??? 2023-11-09 23:43:30 +03:00
dan63047 03b1847f57
Create LICENSE
damn
2023-11-08 19:56:32 +00:00
dan63047 cc8ee31cff refactor + potential input issue fix (?) 2023-11-08 22:47:53 +03:00
dan63047 7a3c2c9c43 Init 2023-11-07 18:24:43 +03:00