Missdrop
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@ -116,7 +116,7 @@ meh...
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## Singleplayer stats
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## Singleplayer stats
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In singleplayer player can't send garbage (except zen)(engine still count attack anyway). So, in 40 lines, blitz, zen and custom game we stick with these metrics:
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In singleplayer player can't send garbage (except zen)(engine still count attack anyway). So, in 40 lines, blitz, zen and custom game we stick with these metrics:
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### Score
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### Score
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TETR.IO using guideline scoring system with additions which rewards player for action, that impossible in guideline 4-block stacking games, where player gets rewarded for every lineclear, harddrop and softdrop. Softdrop gives +1 point for every passed cell, while harddrop — +2 per cell. Lineclears rewards listed in the following table:
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TETR.IO is using a guideline scoring system with additions, which rewards player for actions, that is impossible to do in guideline 4-block stacking games. Player gets rewarded for every lineclear, harddrop and softdrop. Softdrop gives +1 point for every passed cell, while harddrop — +2 per cell. Lineclears rewards listed in the following table:
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| Lineclear | Score |
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| Lineclear | Score |
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|--------------------|---------------|
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|--------------------|---------------|
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| Single | 100 * *Level* |
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| Single | 100 * *Level* |
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