TetraStats/lib/data_objects/freyhoe_test.dart

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2024-07-10 15:31:00 +00:00
// import 'dart:convert';
// import 'dart:developer' as developer;
// import 'dart:ffi';
// import 'dart:math';
// import 'package:logging/logging.dart' as logging;
// import 'package:vector_math/vector_math_64.dart';
// import 'dart:io';
// import 'tetrio_multiplayer_replay.dart';
// class HandlingHandler{
// double das;
// double arr;
// late double dasLeft; // frames
// late double arrLeft; // frames
// bool sdfActive = false;
// bool activeLeft = false;
// bool activeRight = false;
// int direction = 0; // -1 - left, 1 - right, 0 - none
// HandlingHandler(this.das, this.arr){
// dasLeft = das;
// arrLeft = arr;
// }
// @override
// String toString(){
// return "das: ${das}f; arr: ${arr}f";
// }
// int movementKeyPressed(bool left, bool right, double subframe){
// if (left) {
// activeLeft = left;
// direction = -1;
// }
// if (right) {
// activeRight = right;
// direction = 1;
// }
// dasLeft = das - (1 - subframe);
// return direction;
// }
// void movementKeyReleased(bool left, bool right, double subframe){
// if (left) {
// activeLeft = !left;
// }
// if (right) {
// activeRight = !right;
// }
// if (activeLeft) {
// direction = -1;
// }
// if (activeRight) {
// direction = 1;
// }
// if (activeLeft && activeRight){
// arrLeft = arr;
// dasLeft = das;
// direction = 0;
// }
// }
// int processMovenent(double delta){
// if (!activeLeft && !activeRight) return 0;
// if (dasLeft > 0.0) {
// dasLeft -= delta;
// if (dasLeft < 0.0) {
// arrLeft += dasLeft;
// dasLeft = 0.0;
// return direction;
// }else{
// return 0;
// }
// }else{
// arrLeft -= delta;
// if (arr == 0.0) return direction*10;
// if (arrLeft < 0.0) {
// arrLeft += arr;
// return direction;
// }else {
// return 0;
// }
// }
// }
// }
// class Board{
// int width;
// int height;
// int bufferHeight;
// late List<List<Tetromino>> board;
// late int totalHeight;
// Board(this.width, this.height, this.bufferHeight){
// totalHeight = height+bufferHeight;
// board = [for (var i = 0 ; i < totalHeight; i++) [for (var i = 0 ; i < width; i++) Tetromino.empty]];
// }
// @override
// String toString() {
// String result = "";
// for (var row in board.reversed){
// for (var cell in row) result += cell.name[0];
// result += "\n";
// }
// return result;
// }
// bool isOccupied(Coords coords)
// {
// if (coords.x < 0 || coords.x >= width ||
// coords.y < 0 || coords.y >= totalHeight ||
// board[coords.y][coords.x] != Tetromino.empty) return true;
// return false;
// }
// bool positionIsValid(Tetromino type, Coords coords, int r){
// List<Coords> shape = shapes[type.index][r];
// for (Coords mino in shape){
// if (isOccupied(coords+mino)) return false;
// }
// return true;
// }
// bool wasATSpin(Tetromino type, Coords coords, int rot){
// if (!(positionIsValid(type, Coords(coords.x+1, coords.y), rot) ||
// positionIsValid(type, Coords(coords.x-1, coords.y), rot) ||
// positionIsValid(type, Coords(coords.x, coords.y+1), rot) ||
// positionIsValid(type, Coords(coords.x, coords.y-1), rot))
// ){
// return true;
// }
// return false;
// }
// void writeToBoard(Tetromino type, Coords coords, int rot) {
// if (!positionIsValid(type, coords, rot)) throw Exception("Attempted to write $type to $coords in $rot rot");
// List<Coords> shape = shapes[type.index][rot];
// for (Coords mino in shape){
// var finalCoords = coords+mino;
// board[finalCoords.y][finalCoords.x] = type;
// }
// }
// void writeGarbage(GarbageData data, [int? amt]){
// List<List<Tetromino>> garbage = [for (int i = 0; i < (amt??data.amt!); i++) [for (int k = 0; k < width; k++) k == data.column! ? Tetromino.empty : Tetromino.garbage]];
// board.insertAll(0, garbage);
// board.removeRange(height-garbage.length, height);
// }
// List<int> clearFullLines(){
// int linesCleared = 0;
// int garbageLines = 0;
// int difficultLineClear = 0;
// for (int i = 0; i < board.length; i++){
// if (board[i-linesCleared].every((element) => element != Tetromino.empty)){
// if (board[i-linesCleared].any((element) => element == Tetromino.garbage)) garbageLines++;
// board.removeAt(i-linesCleared);
// List<Tetromino> emptyRow = [for (int t = 0; t < width; t++) Tetromino.empty];
// board.add(emptyRow);
// linesCleared += 1;
// }
// }
// if (linesCleared >= 4) difficultLineClear = 1;
// return [linesCleared, garbageLines, difficultLineClear];
// }
// }
// class IncomingGarbage{
// int? frameOfThreat; // will enter board after this frame, null if unconfirmed
// GarbageData data;
// IncomingGarbage(this.data);
// @override
// String toString(){
// return "f$frameOfThreat: col${data.column} amt${data.amt}";
// }
// void confirm(int confirmationFrame, int garbageSpeed){
// frameOfThreat = confirmationFrame+garbageSpeed;
// }
// }
// class LineClearResult{
// int linesCleared;
// Tetromino piece;
// bool spin;
// int garbageCleared;
// int column;
// int attackProduced;
// LineClearResult(this.linesCleared, this.piece, this.spin, this.garbageCleared, this.column, this.attackProduced);
// }
// class Stats{
// int combo = -1;
// int btb = -1;
// int attackRecived = 0;
// int attackTanked = 0;
// LineClearResult processLineClear(List<int> clearFullLinesResult, Tetromino current, Coords pos, bool spinWasLastMove, bool tspin){
// if (clearFullLinesResult[0] > 0) combo++;
// else combo = -1;
// if (clearFullLinesResult[2] > 0) btb++;
// else btb = -1;
// int attack = 0;
// switch (clearFullLinesResult[0]){
// case 0:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin']!;
// }
// break;
// case 1:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin single']!;
// }else{
// attack = garbage['single']!;
// }
// break;
// case 2:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin double']!;
// }else{
// attack = garbage['double']!;
// }
// break;
// case 3:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin triple']!;
// }else{
// attack = garbage['triple']!;
// }
// break;
// case 4:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin quad']!;
// }else{
// attack = garbage['quad']!;
// }
// break;
// case 5:
// if (spinWasLastMove && tspin) {
// attack = garbage['t-spin penta']!;
// }else{
// attack = garbage['penta']!;
// }
// break;
// case _:
// developer.log("${clearFullLinesResult[0]} lines cleared");
// break;
// }
// return LineClearResult(clearFullLinesResult[0], Tetromino.empty, false, clearFullLinesResult[1], 0, attack);
// }
// }
// class Simulation{
// }
// // That thing allows me to test my new staff i'm trying to implement
// void main() async {
// var replayJson = jsonDecode(File("/home/dan63047/Документы/replays/6550eecf2ffc5604e6224fc5.ttrm").readAsStringSync());
// // frame 994: garbage lost
// // frame 1550: T-spin failed
// ReplayData replay = ReplayData.fromJson(replayJson);
// TetrioRNG rng = TetrioRNG(replay.stats[0][0].seed);
// List<Tetromino> queue = rng.shuffleList(tetrominoes.toList());
// List<Event> events = readEventList(replay.rawJson);
// DataFullOptions? settings;
// HandlingHandler? handling;
// Map<KeyType, EventKeyPress> activeKeypresses = {};
// int currentFrame = 0;
// double subframesWent = 0;
// events.removeAt(0); // get rig of Event.start
// Event nextEvent = events.removeAt(0);
// Stats stats = Stats();
// Board board = Board(10, 20, 20);
// KicksetBase kickset = SRSPlus();
// List<IncomingGarbage> garbageQueue = [];
// Tetromino? hold;
// int rot = 0;
// bool spinWasLastMove = false;
// Coords coords = Coords(3, 21);
// double lockDelay = 30; // frames
// int lockResets = 15;
// bool floored = false;
// double gravityBucket = 1.0;
// developer.log("Seed is ${replay.stats[0][0].seed}, first bag is $queue");
// Tetromino current = queue.removeAt(0);
// //developer.log("Second bag is ${rng.shuffleList(tetrominoes)}");
// int sonicDrop(){
// int height = coords.y;
// while (board.positionIsValid(current, Coords(coords.x, height), rot)){
// height -= 1;
// }
// height += 1;
// return height;
// }
// Tetromino getNewOne(){
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// if (queue.length <= 1) {
// List<Tetromino> nextPieces = rng.shuffleList(tetrominoes.toList());
// queue.addAll(nextPieces);
// }
// //developer.log("Next queue is $queue");
// rot = 0;
// lockResets = 15;
// lockDelay = 30;
// floored = false;
// gravityBucket = 1.0;
// return queue.removeAt(0);
// }
// bool handleRotation(int r){
// if (r == 0) return true;
// int futureRotation = (rot + r) % 4;
// List<Coords> tests = (current == Tetromino.I ? kickset.kickTableI : kickset.kickTable)[rot][r == -1 ? 0 : r];
// for (Coords test in tests){
// if (board.positionIsValid(current, coords+test, futureRotation)){
// coords += test;
// rot = futureRotation;
// return true;
// }
// }
// return false;
// }
// void handleHardDrop(){
// board.writeToBoard(current, coords, rot);
// bool tspin = board.wasATSpin(current, coords, rot);
// LineClearResult lineClear = stats.processLineClear(board.clearFullLines(), current, coords, spinWasLastMove, tspin);
// print("${lineClear.linesCleared} lines, ${lineClear.garbageCleared} garbage");
// if (garbageQueue.isNotEmpty) {
// if (lineClear.linesCleared > 0){
// int garbageToDelete = lineClear.attackProduced;
// for (IncomingGarbage garbage in garbageQueue){
// if (garbage.data.amt! >= garbageToDelete) {
// garbageToDelete -= garbage.data.amt!;
// lineClear.attackProduced = garbageToDelete;
// garbage.data.amt = 0;
// }else{
// garbage.data.amt = garbage.data.amt! - garbageToDelete;
// lineClear.attackProduced = 0;
// break;
// }
// }
// }else{
// int needToTake = settings!.garbageCap!;
// for (IncomingGarbage garbage in garbageQueue){
// if ((garbage.frameOfThreat??99999999) > currentFrame) break;
// if (garbage.data.amt! > needToTake) {
// board.writeGarbage(garbage.data, needToTake);
// garbage.data.amt = garbage.data.amt! - needToTake;
// break;
// } else {
// board.writeGarbage(garbage.data);
// needToTake -= garbage.data.amt!;
// garbage.data.amt = 0;
// }
// }
// }
// garbageQueue.removeWhere((element) => element.data.amt == 0);
// }
// current = getNewOne();
// coords = Coords(3, 21) + spawnPositionFixes[current.index];
// }
// void handleGravity(double frames){
// if (frames == 0) return;
// gravityBucket += settings != null ? (handling!.sdfActive ? max(settings.g! * settings.handling!.sdf, 0.05 * settings.handling!.sdf) : settings.g!) * frames : 0;
// int gravityImpact = 0;
// if (gravityBucket >= 1.0){
// gravityImpact = gravityBucket.truncate();
// gravityBucket -= gravityBucket.truncate();
// }
// while (gravityImpact > 0){
// if (board.positionIsValid(current, Coords(coords.x, coords.y-1), rot)) {coords.y -= 1; floored = false;}
// else floored = true;
// gravityImpact--;
// }
// if (floored) lockDelay -= frames;
// if (lockDelay <= 0 && floored){
// handleHardDrop();
// }
// }
// void handleMovement(double frames){
// if (frames == 0 || handling == null) return;
// int movement = handling.processMovenent(frames);
// while (movement.abs() > 0){
// if (board.positionIsValid(current, Coords(movement.isNegative ? coords.x-1 : coords.x+1, coords.y), rot)) movement.isNegative ? coords.x-- : coords.x++;
// movement.isNegative ? movement++ : movement--;
// }
// }
// coords += spawnPositionFixes[current.index];
// for (currentFrame; currentFrame <= replay.roundLengths[0]; currentFrame++){
// handleMovement(1-subframesWent);
// handleGravity(1-subframesWent);
// subframesWent = 0;
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// if (settings?.handling?.sdf == 41) coords.y = sonicDrop();
// print("$currentFrame: $current at $coords\n$board");
// //print(stats.combo);
// if (currentFrame == nextEvent.frame){
// while (currentFrame == nextEvent.frame){
// print("Processing $nextEvent");
// switch (nextEvent.type){
// case EventType.start:
// developer.log("go");
// break;
// case EventType.full:
// settings = (nextEvent as EventFull).data.options;
// handling = HandlingHandler(settings!.handling!.das.toDouble(), settings.handling!.arr.toDouble());
// lockDelay = settings.locktime!.toDouble();
// lockResets = settings.lockresets!;
// break;
// case EventType.keydown:
// nextEvent as EventKeyPress;
// double subframesDiff = nextEvent.data.subframe - subframesWent;
// subframesWent += subframesDiff;
// handleMovement(subframesDiff);
// handleGravity(subframesDiff);
// //activeKeypresses[nextEvent.data.key] = nextEvent;
// switch (nextEvent.data.key){
// case KeyType.rotateCCW:
// handleRotation(-1);
// break;
// case KeyType.rotateCW:
// handleRotation(1);
// break;
// case KeyType.rotate180:
// handleRotation(2);
// break;
// case KeyType.moveLeft:
// case KeyType.moveRight:
// int pontencialMovement = handling!.movementKeyPressed(nextEvent.data.key == KeyType.moveLeft, nextEvent.data.key == KeyType.moveRight, nextEvent.data.subframe);
// if (board.positionIsValid(current, Coords(coords.x+pontencialMovement, coords.y), rot)) coords.x += pontencialMovement;
// break;
// case KeyType.softDrop:
// handling!.sdfActive = true;
// break;
// case KeyType.hardDrop:
// coords.y = sonicDrop();
// handleHardDrop();
// case KeyType.hold:
// switch (hold){
// case null:
// hold = current;
// current = getNewOne();
// break;
// case _:
// Tetromino temp;
// temp = hold;
// hold = current;
// current = temp;
// rot = 0;
// lockResets = 15;
// lockDelay = 30;
// gravityBucket = 1.0;
// floored = false;
// coords = Coords(3, 21) + spawnPositionFixes[current.index];
// break;
// }
// break;
// case KeyType.chat:
// // TODO: Handle this case.
// case KeyType.exit:
// // TODO: Handle this case.
// case KeyType.retry:
// // TODO: Handle this case.
// default:
// developer.log(nextEvent.data.key.name);
// }
// if (nextEvent.data.key == KeyType.rotateCW && nextEvent.data.key == KeyType.rotateCW && nextEvent.data.key == KeyType.rotateCW){
// spinWasLastMove = true;
// }else{
// spinWasLastMove = false;
// }
// break;
// case EventType.keyup:
// nextEvent as EventKeyPress;
// double subframesDiff = nextEvent.data.subframe - subframesWent;
// subframesWent += subframesDiff;
// handleMovement(subframesDiff);
// handleGravity(subframesDiff);
// switch (nextEvent.data.key){
// case KeyType.moveLeft:
// case KeyType.moveRight:
// handling!.movementKeyReleased(nextEvent.data.key == KeyType.moveLeft, nextEvent.data.key == KeyType.moveRight, nextEvent.data.subframe);
// break;
// case KeyType.softDrop:
// handling?.sdfActive = false;
// break;
// case KeyType.rotateCCW:
// // TODO: Handle this case.
// case KeyType.rotateCW:
// // TODO: Handle this case.
// case KeyType.rotate180:
// // TODO: Handle this case.
// case KeyType.hardDrop:
// // TODO: Handle this case.
// case KeyType.hold:
// // TODO: Handle this case.
// case KeyType.chat:
// // TODO: Handle this case.
// case KeyType.exit:
// // TODO: Handle this case.
// case KeyType.retry:
// // TODO: Handle this case.
// }
// activeKeypresses.remove(nextEvent.data.key);
// break;
// case EventType.end:
// currentFrame = replay.roundLengths[0]+1;
// break;
// case EventType.ige:
// nextEvent as EventIGE;
// switch (nextEvent.data.data.type){
// case "interaction":
// garbageQueue.add(IncomingGarbage((nextEvent.data.data as IGEdataInteraction).data));
// case "interaction_confirm":
// GarbageData data = (nextEvent.data.data as IGEdataInteraction).data;
// if(data.type != "targeted") garbageQueue.firstWhere((element) => element.data.iid == data.iid).confirm(currentFrame, settings!.garbageSpeed!);
// case "allow_targeting":
// case "target":
// default:
// developer.log("Unknown IGE type: ${nextEvent.data.type}", level: 900);
// break;
// }
// // garbage speed counts from interaction comfirm
// break;
// default:
// developer.log("Event wasn't processed: ${nextEvent}", level: 900);
// }
// try{
// nextEvent = events.removeAt(0);
// }
// catch (e){
// developer.log(e.toString());
// }
// }
// //developer.log("Next is: $nextEvent");
// }
// }
// exit(0);
// }