Commit Graph

210 Commits

Author SHA1 Message Date
dan63047 3b0eb4009d New cache management system
I do hope, that code looks more clean now
2024-06-04 00:06:00 +03:00
dan63047 523038b9c8 I'm stupid 2024-05-30 01:29:37 +03:00
dan63047 a1a508963c Updated 40 lines and blitz averages + view to see them
Also very tiny little small bugfix
2024-05-29 00:05:01 +03:00
dan63047 3394605d4a Man it could be one commit but whatever... 2024-05-17 18:28:02 +03:00
dan63047 a44bfc85dc Removed unused function lol 2024-05-17 18:19:16 +03:00
dan63047 1edeb2e8df Moving NaN stats players to the bottom of the LB + leaderboard view perfomance boost 2024-05-17 18:16:24 +03:00
dan63047 58ae02520a some minor things 2024-05-05 00:17:26 +03:00
dan63047 fcab60f7ba i guess 1.5.1 is ready 2024-05-04 23:04:48 +03:00
dan63047 9aa67686da New p1nkl0bst3r's API endpoint + TL progress bar design
For some reason TL progress bar behaves differently on android
2024-05-03 01:26:12 +03:00
dan63047 6195705dcb TLThingy bug fix + progress bar now can appoximate number of wins/losses 2024-05-02 02:12:52 +03:00
dan63047 7ffe909c2d I completly forgot about RadarChart god i'm so stupid 2024-05-01 14:48:18 +03:00
dan63047 836e0637d9 Bye-bye, fl_chart. Hello to syncfusion charts
Need to fix smooth chart thing and some strange stuff with leaderboard
2024-05-01 02:03:42 +03:00
dan63047 8081755e71 I guess I finally found a solution to perfomance issue and replacement for fl_chart
I wish i wasn't that stupid
2024-04-30 01:45:11 +03:00
dan63047 5c6c502a57 Smooth graph + unfinished reimplementation of tl progress bar
Also small UI changes
2024-04-21 01:37:31 +03:00
dan63047 3b16822c1f 1.5.0 2024-03-24 19:38:06 +03:00
dan63047 8ab4a4db35 Failed attempt into Table + preparing for 1.5.0 2024-03-21 01:56:13 +03:00
dan63047 c1f0e85b4a 40 Lines & Blitz tab design 2024-03-19 01:39:41 +03:00
dan63047 fa8d0052d4 Work in progress 2024-03-18 02:15:44 +03:00
dan63047 37a69afd05 Main view variables bugfix 2024-03-15 01:53:19 +03:00
dan63047 8b95a32007 Experimenting with layout 2024-03-14 01:44:53 +03:00
dan63047 a726357f69 Time weighted stats 2024-03-12 02:14:49 +03:00
dan63047 e952edb7dc Comparing against rank averages 2024-03-11 01:34:30 +03:00
dan63047 66acbc2d48 Stats ranks for everyone 2024-03-08 02:06:35 +03:00
dan63047 f95ffb59aa Experimental new feature 2024-03-07 01:34:15 +03:00
dan63047 0648ca9a5d 40 Lines / Blitz grades and averages
+ another design changes
2024-03-05 01:05:59 +03:00
dan63047 49c5dfdf5a Experimental changes for tl_match_view 2024-03-03 01:26:31 +03:00
dan63047 0d2d83a98a Continuing doing boring monotonous work 2024-03-01 01:24:08 +03:00
dan63047 81fda82147 thinking about implementing freyhoe stats 2024-02-28 01:00:00 +03:00
dan63047 7688b49ef9 Design changes
Colors in TL matches list, new search bar
2024-02-09 00:39:54 +03:00
dan63047 638b2f6850 README update 2024-02-07 16:28:55 +03:00
dan63047 7099f7471a TetrioService now should eat less ram
Also app now checks if valid nickname was entered in "Your TETR.IO account" dialog. No need to paste userID, app will do it by itself.
2024-02-06 23:38:52 +03:00
dan63047 07929ca6f7 Fetching old Tetra League matches
Also changed behavior of main view fetch function
2024-02-03 16:02:58 +03:00
dan63047 769a53bd69
Merge pull request #62 from dan63047/stable
Sync stable with master
2024-02-01 17:41:24 +03:00
dan63047 08ccf7f159 TL matches list bugfix 2024-02-01 17:38:11 +03:00
dan63047 97f5e95da3 deleteState fix + new badges
Also crud was documented. Not sure if i doing everything correctly, maybe i should implement something intresting instead?
2024-02-01 03:15:32 +03:00
dan63047 a3e09d1ca7 Began to make unit tests + started to document CRUD service 2024-01-30 00:13:07 +03:00
dan63047 8de7946370 I began to document my code 2024-01-26 23:56:24 +03:00
dan63047 556667d811 Replay analyze error handling 2024-01-22 22:39:28 +03:00
dan63047 e26ae3a6b8 fix notificationPredicate and tl_thingy for anon player 2024-01-22 21:56:43 +03:00
dan63047 d0ead79068 1.4.0? 2024-01-22 21:00:24 +03:00
dan63047 14def01b57 History graph now is zoomable and draggable.
Also fixed missing finesse data in old endcontexts
2024-01-17 01:55:21 +03:00
dan63047 a6b3a0282a Really wacky implementation of interactivity for history graph + very small things 2024-01-13 21:49:36 +03:00
dan63047 e524952970 God what's wrong with replays? 2024-01-10 21:06:41 +03:00
dan63047 3807c7321e Now data is stored in local DB
ToDo: polish things and release of 1.4.0
2024-01-09 01:42:49 +03:00
dan63047 39569ffe0c Spike counter + caching for szy api + more badges
ToDo: save advanced stats to the DB, polish UI, add interactivity to graphs
2024-01-07 01:54:00 +03:00
dan63047 8dc2a5bced Finnaly readind replays
In plans: advanced stats, saving those stats into DB
in order not to use szy api shitton of times
Mb even new graphs idk idk
2024-01-06 02:11:45 +03:00
dan63047 9bf80f651e Data structures are ready
I need more focus
2024-01-05 02:04:05 +03:00
dan63047 94d4e650d5 I'm going to get TWC stats + handling in tl_match_view 2024-01-04 02:02:50 +03:00
dan63047 a9a94e9209 thanks google 2024-01-03 20:43:03 +03:00
dan63047 113b44cb4c This is last time 2024-01-02 01:39:10 +03:00