i have to quickly resolve the situation
This commit is contained in:
parent
1824e353c3
commit
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@ -1,26 +1,26 @@
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import 'dart:convert';
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import 'dart:io';
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// import 'dart:convert';
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// import 'dart:io';
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import 'package:path_provider/path_provider.dart';
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// import 'package:path_provider/path_provider.dart';
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import 'tetrio_multiplayer_replay.dart';
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// import 'tetrio_multiplayer_replay.dart';
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// That thing allows me to test my new staff i'm trying to implement
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void main() async {
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// List<Tetromino> queue = List.from(tetrominoes);
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// TetrioRNG rng = TetrioRNG(0);
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// queue = rng.shuffleList(queue);
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// print(queue);
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// queue = List.from(tetrominoes);
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// queue = rng.shuffleList(queue);
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// print(queue);
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// // That thing allows me to test my new staff i'm trying to implement
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// void main() async {
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// // List<Tetromino> queue = List.from(tetrominoes);
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// // TetrioRNG rng = TetrioRNG(0);
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// // queue = rng.shuffleList(queue);
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// // print(queue);
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// // queue = List.from(tetrominoes);
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// // queue = rng.shuffleList(queue);
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// // print(queue);
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//var downloadPath = await getDownloadsDirectory();
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var replayJson = jsonDecode(File("/home/dan63047/Документы/replays/6550eecf2ffc5604e6224fc5.ttrm").readAsStringSync());
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ReplayData replay = ReplayData.fromJson(replayJson);
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//List<List<Tetromino>> board = [for (var i = 0 ; i < 40; i++) [for (var i = 0 ; i < 10; i++) Tetromino.empty]];
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List<Event> events = readEventList(replay.rawJson);
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events.retainWhere((element) => element.type == EventType.ige);
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print((events[1] as EventIGE).data.data);
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exit(0);
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}
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// //var downloadPath = await getDownloadsDirectory();
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// var replayJson = jsonDecode(File("/home/dan63047/Документы/replays/6550eecf2ffc5604e6224fc5.ttrm").readAsStringSync());
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// ReplayData replay = ReplayData.fromJson(replayJson);
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// //List<List<Tetromino>> board = [for (var i = 0 ; i < 40; i++) [for (var i = 0 ; i < 10; i++) Tetromino.empty]];
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// List<Event> events = readEventList(replay.rawJson);
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// events.retainWhere((element) => element.type == EventType.ige);
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// print((events[1] as EventIGE).data.data);
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// exit(0);
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// }
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@ -271,508 +271,516 @@ class ReplayData{
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// can't belive i have to implement that difficult shit
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List<Event> readEventList(Map<dynamic, dynamic> json){
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List<Event> events = [];
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int id = 0;
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for (var event in json['data'][0]['replays'][0]['events']){
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int frame = event["frame"];
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EventType type = EventType.values.byName(event['type']);
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switch (type) {
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case EventType.start:
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events.add(Event(id, frame, type));
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break;
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case EventType.full:
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events.add(EventFull(id, frame, type, DataFull.fromJson(event["data"])));
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break;
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case EventType.targets:
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events.add(EventTargets(id, frame, type, Targets.fromJson(event["data"])));
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break;
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case EventType.keydown:
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events.add(EventKeyPress(id, frame, type,
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Keypress(
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KeyType.values.byName(event['data']['key']),
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event['data']['subframe'],
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false)
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));
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break;
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case EventType.keyup:
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events.add(EventKeyPress(id, frame, type,
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Keypress(
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KeyType.values.byName(event['data']['key']),
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event['data']['subframe'],
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true)
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));
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break;
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case EventType.end:
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events.add(EventEnd(id, frame, type, EndData(event['data']['reason'], DataFull.fromJson(event['data']['export']))));
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break;
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case EventType.ige:
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events.add(EventIGE(id, frame, type, IGE(
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event['data']['id'],
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event['data']['frame'],
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event['data']['type'],
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event['data']['data']
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))
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);
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break;
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case EventType.exit:
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events.add(Event(id, frame, type));
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break;
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}
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id++;
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}
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return events;
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}
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// List<Event> readEventList(Map<dynamic, dynamic> json){
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// List<Event> events = [];
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// int id = 0;
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// for (var event in json['data'][0]['replays'][0]['events']){
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// int frame = event["frame"];
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// EventType type = EventType.values.byName(event['type']);
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// switch (type) {
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// case EventType.start:
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// events.add(Event(id, frame, type));
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// break;
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// case EventType.full:
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// events.add(EventFull(id, frame, type, DataFull.fromJson(event["data"])));
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// break;
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// case EventType.targets:
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// events.add(EventTargets(id, frame, type, Targets.fromJson(event["data"])));
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// break;
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// case EventType.keydown:
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// events.add(EventKeyPress(id, frame, type,
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// Keypress(
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// KeyType.values.byName(event['data']['key']),
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// event['data']['subframe'],
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// false)
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// ));
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// break;
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// case EventType.keyup:
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// events.add(EventKeyPress(id, frame, type,
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// Keypress(
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// KeyType.values.byName(event['data']['key']),
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// event['data']['subframe'],
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// true)
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// ));
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// break;
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// case EventType.end:
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// events.add(EventEnd(id, frame, type, EndData(event['data']['reason'], DataFull.fromJson(event['data']['export']))));
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// break;
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// case EventType.ige:
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// events.add(EventIGE(id, frame, type, IGE(
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// event['data']['id'],
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// event['data']['frame'],
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// event['data']['type'],
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// event['data']['data']
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// ))
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// );
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// break;
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// case EventType.exit:
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// events.add(Event(id, frame, type));
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// break;
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// }
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// id++;
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// }
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// return events;
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// }
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enum EventType
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{
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start,
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end,
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full,
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keydown,
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keyup,
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targets,
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ige,
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exit
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}
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// enum EventType
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// {
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// start,
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// end,
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// full,
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// keydown,
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// keyup,
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// targets,
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// ige,
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// exit
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// }
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enum KeyType
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{
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moveLeft,
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moveRight,
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softDrop,
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rotateCCW,
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rotateCW,
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rotate180,
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hardDrop,
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hold,
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chat,
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exit,
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retry
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}
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// enum KeyType
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// {
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// moveLeft,
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// moveRight,
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// softDrop,
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// rotateCCW,
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// rotateCW,
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// rotate180,
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// hardDrop,
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// hold,
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// chat,
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// exit,
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// retry
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// }
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class Event{
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int id;
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int frame;
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EventType type;
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//dynamic data;
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Event(this.id, this.frame, this.type);
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@override
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String toString(){
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return "E#$id f#$frame: $type";
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}
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}
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class Keypress{
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KeyType key;
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late double subframe;
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bool released;
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Keypress(this.key, num sframe, this.released){
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subframe = sframe.toDouble();
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}
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}
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class EventKeyPress extends Event{
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Keypress data;
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EventKeyPress(super.id, super.frame, super.type, this.data);
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}
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class Targets{
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String? id;
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int? frame;
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String? type;
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List<String>? data;
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Targets(this.id, this.frame, this.type, this.data);
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Targets.fromJson(Map<String, dynamic> json){
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id = json["id"];
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frame = json["frame"];
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type = json["type"];
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data = json["data"];
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}
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}
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class EventTargets extends Event{
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Targets data;
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EventTargets(super.id, super.frame, super.type, this.data);
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}
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class IGEdata{
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}
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enum GarbageStatus
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{
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sleeping,
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caution,
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spawn,
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danger
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}
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// class GarbageData{
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// class Event{
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// int id;
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// int iid;
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// int ackiid;
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// String username;
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// String type;
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// bool active;
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// GarbageStatus status;
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// int delay;
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// bool queued;
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// int amt;
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// int x;
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// int y;
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// int size;
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// int column;
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// int cid;
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// bool firstcycle;
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// int gid;
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// int frame;
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// EventType type;
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// //dynamic data;
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// GarbageData.fromJson(Map<String, dynamic> data){
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// id;
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// iid;
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// ackiid;
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// username;
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// type;
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// active;
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// status;
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// delay;
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// queued;
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// amt;
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// x;
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// y;
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// size;
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// column;
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// cid;
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// firstcycle;
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// gid;
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// Event(this.id, this.frame, this.type);
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// @override
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// String toString(){
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// return "E#$id f#$frame: $type";
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// }
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// }
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// class IGEdataTarget extends {
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// String type;
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// List<String> targets;
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// int frame;
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// class Keypress{
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// KeyType key;
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// late double subframe;
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// bool released;
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// Keypress(this.key, num sframe, this.released){
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// subframe = sframe.toDouble();
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// }
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// }
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// class EventKeyPress extends Event{
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// Keypress data;
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// EventKeyPress(super.id, super.frame, super.type, this.data);
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// }
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// class Targets{
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// String? id;
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// int? frame;
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// String? type;
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// List<String>? data;
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// Targets(this.id, this.frame, this.type, this.data);
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// Targets.fromJson(Map<String, dynamic> json){
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// id = json["id"];
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// frame = json["frame"];
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// type = json["type"];
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// data = json["data"];
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// }
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// }
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// class EventTargets extends Event{
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// Targets data;
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// EventTargets(super.id, super.frame, super.type, this.data);
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// }
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// class IGEdata{
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// }
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// enum GarbageStatus
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// {
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// sleeping,
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// caution,
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// spawn,
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// danger
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// }
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// class GarbageData{
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// int? id;
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// late int iid;
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// late int ackiid;
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// String? username;
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// late String type;
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// bool? active;
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// GarbageStatus? status;
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// int? delay;
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// bool? queued;
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// late int amt;
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// late int x;
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// late int y;
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// int? size;
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// late int column;
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// int? cid;
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// bool? firstcycle;
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// int? gid;
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// GarbageData.fromJson(Map<String, dynamic> data){
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// id = data['id'];
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// iid = data['iid'];
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// ackiid = data['ackiid'];
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// username = data['username'];
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// type = data['type'];
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// active = data['active'];
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// status = data['status'] != null ? GarbageStatus.values[data['status']] : null;
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// delay = data['delay'];
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// queued = data['queued'];
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// amt = data['amt'];
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// x = data['x'];
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// y = data['y'];
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// size = data['size'];
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// column = data['column'];
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// cid = data['cid'];
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// firstcycle = data['firstcycle'];
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// gid = data['gid'];
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// }
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// }
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// class IGEdataTarget extends IGEdata{
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// late String type;
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// late List<String> targets;
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// late int frame;
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// String gameid
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// late String gameid;
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// GarbageData? data;
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// //compatibility for v15 targets event
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// String? sender_id;
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// IGEdataTarget.fromJson(Map<String, dynamic> d){
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// type = d['type'];
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// targets = d['targets'];
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// frame = d['targets'];
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// gameid = d['gameid'];
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// data = GarbageData.fromJson(d['data']);
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// }
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// }
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class IGE{
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int id;
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int frame;
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String type;
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Map<String, dynamic> data;
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// class IGE{
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// int id;
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// int frame;
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// String type;
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// Map<String, dynamic> data;
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IGE(this.id, this.frame, this.type, this.data);
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}
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// IGE(this.id, this.frame, this.type, this.data);
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// }
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class EventIGE extends Event{
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IGE data;
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// class EventIGE extends Event{
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// IGE data;
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|
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EventIGE(super.id, super.frame, super.type, this.data);
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}
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// EventIGE(super.id, super.frame, super.type, this.data);
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// }
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|
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class EndData {
|
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String reason;
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DataFull export;
|
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// class EndData {
|
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// String reason;
|
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// DataFull export;
|
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|
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EndData(this.reason, this.export);
|
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}
|
||||
// EndData(this.reason, this.export);
|
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// }
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|
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class EventEnd extends Event{
|
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EndData data;
|
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// class EventEnd extends Event{
|
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// EndData data;
|
||||
|
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EventEnd(super.id, super.frame, super.type, this.data);
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}
|
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// EventEnd(super.id, super.frame, super.type, this.data);
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// }
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|
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class Hold
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{
|
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String? piece;
|
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bool locked;
|
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// class Hold
|
||||
// {
|
||||
// String? piece;
|
||||
// bool locked;
|
||||
|
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Hold(this.piece, this.locked);
|
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}
|
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// Hold(this.piece, this.locked);
|
||||
// }
|
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|
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class DataFullOptions{
|
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int? version;
|
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bool? seedRandom;
|
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int? seed;
|
||||
double? g;
|
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int? stock;
|
||||
int? gMargin;
|
||||
double? gIncrease;
|
||||
double? garbageMultiplier;
|
||||
int? garbageMargin;
|
||||
double? garbageIncrease;
|
||||
int? garbageCap;
|
||||
double? garbageCapIncrease;
|
||||
int? garbageCapMax;
|
||||
int? garbageHoleSize;
|
||||
String? garbageBlocking; // TODO: enum
|
||||
bool? hasGarbage;
|
||||
int? locktime;
|
||||
int? garbageSpeed;
|
||||
int? forfeitTime;
|
||||
int? are;
|
||||
int? areLineclear;
|
||||
bool? infiniteMovement;
|
||||
int? lockresets;
|
||||
bool? allow180;
|
||||
bool? btbChaining;
|
||||
bool? allclears;
|
||||
bool? clutch;
|
||||
bool? noLockout;
|
||||
String? passthrough;
|
||||
int? boardwidth;
|
||||
int? boardheight;
|
||||
Handling? handling;
|
||||
int? boardbuffer;
|
||||
// class DataFullOptions{
|
||||
// int? version;
|
||||
// bool? seedRandom;
|
||||
// int? seed;
|
||||
// double? g;
|
||||
// int? stock;
|
||||
// int? gMargin;
|
||||
// double? gIncrease;
|
||||
// double? garbageMultiplier;
|
||||
// int? garbageMargin;
|
||||
// double? garbageIncrease;
|
||||
// int? garbageCap;
|
||||
// double? garbageCapIncrease;
|
||||
// int? garbageCapMax;
|
||||
// int? garbageHoleSize;
|
||||
// String? garbageBlocking; // TODO: enum
|
||||
// bool? hasGarbage;
|
||||
// int? locktime;
|
||||
// int? garbageSpeed;
|
||||
// int? forfeitTime;
|
||||
// int? are;
|
||||
// int? areLineclear;
|
||||
// bool? infiniteMovement;
|
||||
// int? lockresets;
|
||||
// bool? allow180;
|
||||
// bool? btbChaining;
|
||||
// bool? allclears;
|
||||
// bool? clutch;
|
||||
// bool? noLockout;
|
||||
// String? passthrough;
|
||||
// int? boardwidth;
|
||||
// int? boardheight;
|
||||
// Handling? handling;
|
||||
// int? boardbuffer;
|
||||
|
||||
DataFullOptions.fromJson(Map<String, dynamic> json){
|
||||
version = json["version"];
|
||||
seedRandom = json["seed_random"];
|
||||
seed = json["seed"];
|
||||
g = json["g"];
|
||||
stock = json["stock"];
|
||||
gMargin = json["gmargin"];
|
||||
gIncrease = json["gincrease"];
|
||||
garbageMultiplier = json["garbagemultiplier"].toDouble();
|
||||
garbageCapIncrease = json["garbagecapincrease"].toDouble();
|
||||
garbageCapMax = json["garbagecapmax"];
|
||||
garbageHoleSize = json["garbageholesize"];
|
||||
garbageBlocking = json["garbageblocking"];
|
||||
hasGarbage = json["hasgarbage"];
|
||||
locktime = json["locktime"];
|
||||
garbageSpeed = json["garbagespeed"];
|
||||
forfeitTime = json["forfeit_time"];
|
||||
are = json["are"];
|
||||
areLineclear = json["lineclear_are"];
|
||||
infiniteMovement = json["infinitemovement"];
|
||||
lockresets = json["lockresets"];
|
||||
allow180 = json["allow180"];
|
||||
btbChaining = json["b2bchaining"];
|
||||
allclears = json["allclears"];
|
||||
clutch = json["clutch"];
|
||||
noLockout = json["nolockout"];
|
||||
passthrough = json["passthrough"];
|
||||
boardwidth = json["boardwidth"];
|
||||
boardheight = json["boardheight"];
|
||||
handling = Handling.fromJson(json["handling"]);
|
||||
boardbuffer = json["boardbuffer"];
|
||||
}
|
||||
}
|
||||
// DataFullOptions.fromJson(Map<String, dynamic> json){
|
||||
// version = json["version"];
|
||||
// seedRandom = json["seed_random"];
|
||||
// seed = json["seed"];
|
||||
// g = json["g"];
|
||||
// stock = json["stock"];
|
||||
// gMargin = json["gmargin"];
|
||||
// gIncrease = json["gincrease"];
|
||||
// garbageMultiplier = json["garbagemultiplier"].toDouble();
|
||||
// garbageCapIncrease = json["garbagecapincrease"].toDouble();
|
||||
// garbageCapMax = json["garbagecapmax"];
|
||||
// garbageHoleSize = json["garbageholesize"];
|
||||
// garbageBlocking = json["garbageblocking"];
|
||||
// hasGarbage = json["hasgarbage"];
|
||||
// locktime = json["locktime"];
|
||||
// garbageSpeed = json["garbagespeed"];
|
||||
// forfeitTime = json["forfeit_time"];
|
||||
// are = json["are"];
|
||||
// areLineclear = json["lineclear_are"];
|
||||
// infiniteMovement = json["infinitemovement"];
|
||||
// lockresets = json["lockresets"];
|
||||
// allow180 = json["allow180"];
|
||||
// btbChaining = json["b2bchaining"];
|
||||
// allclears = json["allclears"];
|
||||
// clutch = json["clutch"];
|
||||
// noLockout = json["nolockout"];
|
||||
// passthrough = json["passthrough"];
|
||||
// boardwidth = json["boardwidth"];
|
||||
// boardheight = json["boardheight"];
|
||||
// handling = Handling.fromJson(json["handling"]);
|
||||
// boardbuffer = json["boardbuffer"];
|
||||
// }
|
||||
// }
|
||||
|
||||
class DataFullStats
|
||||
{
|
||||
int? seed;
|
||||
int? lines;
|
||||
int? levelLines;
|
||||
int? levelLinesNeeded;
|
||||
int? inputs;
|
||||
int? holds;
|
||||
int? score;
|
||||
int? zenLevel;
|
||||
int? zenProgress;
|
||||
int? level;
|
||||
int? combo;
|
||||
int? currentComboPower;
|
||||
int? topCombo;
|
||||
int? btb;
|
||||
int? topbtb;
|
||||
int? tspins;
|
||||
int? piecesPlaced;
|
||||
Clears? clears;
|
||||
Garbage? garbage;
|
||||
int? kills;
|
||||
Finesse? finesse;
|
||||
// class DataFullStats
|
||||
// {
|
||||
// int? seed;
|
||||
// int? lines;
|
||||
// int? levelLines;
|
||||
// int? levelLinesNeeded;
|
||||
// int? inputs;
|
||||
// int? holds;
|
||||
// int? score;
|
||||
// int? zenLevel;
|
||||
// int? zenProgress;
|
||||
// int? level;
|
||||
// int? combo;
|
||||
// int? currentComboPower;
|
||||
// int? topCombo;
|
||||
// int? btb;
|
||||
// int? topbtb;
|
||||
// int? tspins;
|
||||
// int? piecesPlaced;
|
||||
// Clears? clears;
|
||||
// Garbage? garbage;
|
||||
// int? kills;
|
||||
// Finesse? finesse;
|
||||
|
||||
DataFullStats.fromJson(Map<String, dynamic> json){
|
||||
seed = json["seed"];
|
||||
lines = json["lines"];
|
||||
levelLines = json["level_lines"];
|
||||
levelLinesNeeded = json["level_lines_needed"];
|
||||
inputs = json["inputs"];
|
||||
holds = json["holds"];
|
||||
score = json["score"];
|
||||
zenLevel = json["zenlevel"];
|
||||
zenProgress = json["zenprogress"];
|
||||
level = json["level"];
|
||||
combo = json["combo"];
|
||||
currentComboPower = json["currentcombopower"];
|
||||
topCombo = json["topcombo"];
|
||||
btb = json["btb"];
|
||||
topbtb = json["topbtb"];
|
||||
tspins = json["tspins"];
|
||||
piecesPlaced = json["piecesplaced"];
|
||||
clears = Clears.fromJson(json["clears"]);
|
||||
garbage = Garbage.fromJson(json["garbage"]);
|
||||
kills = json["kills"];
|
||||
finesse = Finesse.fromJson(json["finesse"]);
|
||||
}
|
||||
}
|
||||
// DataFullStats.fromJson(Map<String, dynamic> json){
|
||||
// seed = json["seed"];
|
||||
// lines = json["lines"];
|
||||
// levelLines = json["level_lines"];
|
||||
// levelLinesNeeded = json["level_lines_needed"];
|
||||
// inputs = json["inputs"];
|
||||
// holds = json["holds"];
|
||||
// score = json["score"];
|
||||
// zenLevel = json["zenlevel"];
|
||||
// zenProgress = json["zenprogress"];
|
||||
// level = json["level"];
|
||||
// combo = json["combo"];
|
||||
// currentComboPower = json["currentcombopower"];
|
||||
// topCombo = json["topcombo"];
|
||||
// btb = json["btb"];
|
||||
// topbtb = json["topbtb"];
|
||||
// tspins = json["tspins"];
|
||||
// piecesPlaced = json["piecesplaced"];
|
||||
// clears = Clears.fromJson(json["clears"]);
|
||||
// garbage = Garbage.fromJson(json["garbage"]);
|
||||
// kills = json["kills"];
|
||||
// finesse = Finesse.fromJson(json["finesse"]);
|
||||
// }
|
||||
// }
|
||||
|
||||
class DataFullGame
|
||||
{
|
||||
List<dynamic>? board;
|
||||
List<dynamic>? bag;
|
||||
double? g;
|
||||
bool? playing;
|
||||
Hold? hold;
|
||||
String? piece;
|
||||
Handling? handling;
|
||||
// class DataFullGame
|
||||
// {
|
||||
// List<dynamic>? board;
|
||||
// List<dynamic>? bag;
|
||||
// double? g;
|
||||
// bool? playing;
|
||||
// Hold? hold;
|
||||
// String? piece;
|
||||
// Handling? handling;
|
||||
|
||||
DataFullGame.fromJson(Map<String, dynamic> json){
|
||||
board = json["board"];
|
||||
bag = json["bag"];
|
||||
hold = Hold(json["hold"]["piece"], json["hold"]["locked"]);
|
||||
g = json["g"];
|
||||
handling = Handling.fromJson(json["handling"]);
|
||||
}
|
||||
}
|
||||
// DataFullGame.fromJson(Map<String, dynamic> json){
|
||||
// board = json["board"];
|
||||
// bag = json["bag"];
|
||||
// hold = Hold(json["hold"]["piece"], json["hold"]["locked"]);
|
||||
// g = json["g"];
|
||||
// handling = Handling.fromJson(json["handling"]);
|
||||
// }
|
||||
// }
|
||||
|
||||
class DataFull{
|
||||
bool? successful;
|
||||
String? gameOverReason;
|
||||
int? fire;
|
||||
DataFullOptions? options;
|
||||
DataFullStats? stats;
|
||||
DataFullGame? game;
|
||||
// class DataFull{
|
||||
// bool? successful;
|
||||
// String? gameOverReason;
|
||||
// int? fire;
|
||||
// DataFullOptions? options;
|
||||
// DataFullStats? stats;
|
||||
// DataFullGame? game;
|
||||
|
||||
DataFull.fromJson(Map<String, dynamic> json){
|
||||
successful = json["successful"];
|
||||
gameOverReason = json["gameoverreason"];
|
||||
fire = json["fire"];
|
||||
options = DataFullOptions.fromJson(json["options"]);
|
||||
stats = DataFullStats.fromJson(json["stats"]);
|
||||
game = DataFullGame.fromJson(json["game"]);
|
||||
}
|
||||
}
|
||||
// DataFull.fromJson(Map<String, dynamic> json){
|
||||
// successful = json["successful"];
|
||||
// gameOverReason = json["gameoverreason"];
|
||||
// fire = json["fire"];
|
||||
// options = DataFullOptions.fromJson(json["options"]);
|
||||
// stats = DataFullStats.fromJson(json["stats"]);
|
||||
// game = DataFullGame.fromJson(json["game"]);
|
||||
// }
|
||||
// }
|
||||
|
||||
class EventFull extends Event{
|
||||
DataFull data;
|
||||
// class EventFull extends Event{
|
||||
// DataFull data;
|
||||
|
||||
EventFull(super.id, super.frame, super.type, this.data);
|
||||
}
|
||||
// EventFull(super.id, super.frame, super.type, this.data);
|
||||
// }
|
||||
|
||||
class TetrioRNG{
|
||||
late double _t;
|
||||
// class TetrioRNG{
|
||||
// late double _t;
|
||||
|
||||
TetrioRNG(int seed){
|
||||
_t = seed % 2147483647;
|
||||
if (_t <= 0) _t += 2147483646;
|
||||
}
|
||||
// TetrioRNG(int seed){
|
||||
// _t = seed % 2147483647;
|
||||
// if (_t <= 0) _t += 2147483646;
|
||||
// }
|
||||
|
||||
int next(){
|
||||
_t = 16807 * _t % 2147483647;
|
||||
return _t.toInt();
|
||||
}
|
||||
// int next(){
|
||||
// _t = 16807 * _t % 2147483647;
|
||||
// return _t.toInt();
|
||||
// }
|
||||
|
||||
double nextFloat(){
|
||||
return (next() - 1) / 2147483646;
|
||||
}
|
||||
// double nextFloat(){
|
||||
// return (next() - 1) / 2147483646;
|
||||
// }
|
||||
|
||||
List<Tetromino> shuffleList(List<Tetromino> array){
|
||||
int length = array.length;
|
||||
if (length == 0) return [];
|
||||
// List<Tetromino> shuffleList(List<Tetromino> array){
|
||||
// int length = array.length;
|
||||
// if (length == 0) return [];
|
||||
|
||||
for (; --length > 0;){
|
||||
int swapIndex = ((nextFloat()) * (length + 1)).toInt();
|
||||
Tetromino tmp = array[length];
|
||||
array[length] = array[swapIndex];
|
||||
array[swapIndex] = tmp;
|
||||
}
|
||||
return array;
|
||||
}
|
||||
}
|
||||
// for (; --length > 0;){
|
||||
// int swapIndex = ((nextFloat()) * (length + 1)).toInt();
|
||||
// Tetromino tmp = array[length];
|
||||
// array[length] = array[swapIndex];
|
||||
// array[swapIndex] = tmp;
|
||||
// }
|
||||
// return array;
|
||||
// }
|
||||
// }
|
||||
|
||||
enum Tetromino{
|
||||
Z,
|
||||
L,
|
||||
O,
|
||||
S,
|
||||
I,
|
||||
J,
|
||||
T,
|
||||
garbage,
|
||||
empty
|
||||
}
|
||||
// enum Tetromino{
|
||||
// Z,
|
||||
// L,
|
||||
// O,
|
||||
// S,
|
||||
// I,
|
||||
// J,
|
||||
// T,
|
||||
// garbage,
|
||||
// empty
|
||||
// }
|
||||
|
||||
List<Tetromino> tetrominoes = [Tetromino.Z, Tetromino.L, Tetromino.O, Tetromino.S, Tetromino.I, Tetromino.J, Tetromino.T];
|
||||
List<List<List<Vector2>>> shapes = [
|
||||
[ // Z
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(1, 1), Vector2(2, 1)],
|
||||
[Vector2(2, 0), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
[Vector2(0, 1), Vector2(1, 1), Vector2(1, 2), Vector2(2, 2)],
|
||||
[Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(0, 2)]
|
||||
],
|
||||
[ // L
|
||||
[Vector2(2, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
[Vector2(1, 0), Vector2(1, 1), Vector2(1, 2), Vector2(2, 2)],
|
||||
[Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(0, 2)],
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(1, 1), Vector2(1, 2)]
|
||||
],
|
||||
[ // O
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
[Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)]
|
||||
],
|
||||
[ // S
|
||||
[Vector2(1, 0), Vector2(2, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
[Vector2(1, 0), Vector2(1, 1), Vector2(2, 1), Vector2(2, 2)],
|
||||
[Vector2(1, 1), Vector2(2, 1), Vector2(0, 2), Vector2(1, 2)],
|
||||
[Vector2(0, 0), Vector2(0, 1), Vector2(1, 1), Vector2(1, 2)]
|
||||
],
|
||||
[ // I
|
||||
[Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(3, 1)],
|
||||
[Vector2(2, 0), Vector2(2, 1), Vector2(2, 2), Vector2(2, 3)],
|
||||
[Vector2(0, 2), Vector2(1, 2), Vector2(2, 2), Vector2(3, 2)],
|
||||
[Vector2(1, 0), Vector2(1, 1), Vector2(1, 2), Vector2(1, 3)]
|
||||
],
|
||||
[ // J
|
||||
[Vector2(0, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
[Vector2(1, 0), Vector2(2, 0), Vector2(1, 1), Vector2(1, 2)],
|
||||
[Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(2, 2)],
|
||||
[Vector2(1, 0), Vector2(1, 1), Vector2(0, 2), Vector2(1, 2)]
|
||||
],
|
||||
[ // T
|
||||
[Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
[Vector2(1, 0), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
[Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
[Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(1, 2)]
|
||||
]
|
||||
];
|
||||
List<Vector2> spawnPositionFixes = [Vector2(1, 1), Vector2(1, 1), Vector2(0, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)];
|
||||
// List<Tetromino> tetrominoes = [Tetromino.Z, Tetromino.L, Tetromino.O, Tetromino.S, Tetromino.I, Tetromino.J, Tetromino.T];
|
||||
// List<List<List<Vector2>>> shapes = [
|
||||
// [ // Z
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(1, 1), Vector2(2, 1)],
|
||||
// [Vector2(2, 0), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
// [Vector2(0, 1), Vector2(1, 1), Vector2(1, 2), Vector2(2, 2)],
|
||||
// [Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(0, 2)]
|
||||
// ],
|
||||
// [ // L
|
||||
// [Vector2(2, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
// [Vector2(1, 0), Vector2(1, 1), Vector2(1, 2), Vector2(2, 2)],
|
||||
// [Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(0, 2)],
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(1, 1), Vector2(1, 2)]
|
||||
// ],
|
||||
// [ // O
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
// [Vector2(0, 0), Vector2(1, 0), Vector2(0, 1), Vector2(1, 1)]
|
||||
// ],
|
||||
// [ // S
|
||||
// [Vector2(1, 0), Vector2(2, 0), Vector2(0, 1), Vector2(1, 1)],
|
||||
// [Vector2(1, 0), Vector2(1, 1), Vector2(2, 1), Vector2(2, 2)],
|
||||
// [Vector2(1, 1), Vector2(2, 1), Vector2(0, 2), Vector2(1, 2)],
|
||||
// [Vector2(0, 0), Vector2(0, 1), Vector2(1, 1), Vector2(1, 2)]
|
||||
// ],
|
||||
// [ // I
|
||||
// [Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(3, 1)],
|
||||
// [Vector2(2, 0), Vector2(2, 1), Vector2(2, 2), Vector2(2, 3)],
|
||||
// [Vector2(0, 2), Vector2(1, 2), Vector2(2, 2), Vector2(3, 2)],
|
||||
// [Vector2(1, 0), Vector2(1, 1), Vector2(1, 2), Vector2(1, 3)]
|
||||
// ],
|
||||
// [ // J
|
||||
// [Vector2(0, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
// [Vector2(1, 0), Vector2(2, 0), Vector2(1, 1), Vector2(1, 2)],
|
||||
// [Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(2, 2)],
|
||||
// [Vector2(1, 0), Vector2(1, 1), Vector2(0, 2), Vector2(1, 2)]
|
||||
// ],
|
||||
// [ // T
|
||||
// [Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(2, 1)],
|
||||
// [Vector2(1, 0), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
// [Vector2(0, 1), Vector2(1, 1), Vector2(2, 1), Vector2(1, 2)],
|
||||
// [Vector2(1, 0), Vector2(0, 1), Vector2(1, 1), Vector2(1, 2)]
|
||||
// ]
|
||||
// ];
|
||||
// List<Vector2> spawnPositionFixes = [Vector2(1, 1), Vector2(1, 1), Vector2(0, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1), Vector2(1, 1)];
|
||||
|
||||
const Map<String, double> garbage = {
|
||||
"single": 0,
|
||||
"double": 1,
|
||||
"triple": 2,
|
||||
"quad": 4,
|
||||
"penta": 5,
|
||||
"t-spin": 0,
|
||||
"t-spin single": 2,
|
||||
"t-spin double": 4,
|
||||
"t-spin triple": 6,
|
||||
"t-spin quad": 10,
|
||||
"t-spin penta": 12,
|
||||
"t-spin mini": 0,
|
||||
"t-spin mini single": 0,
|
||||
"t-spin mini double": 1,
|
||||
"allclear": 10
|
||||
};
|
||||
int btbBonus = 1;
|
||||
double btbLog = 0.8;
|
||||
double comboBonus = 0.25;
|
||||
int comboMinifier = 1;
|
||||
double comboMinifierLog = 1.25;
|
||||
List<int> comboTable = [0, 1, 1, 2, 2, 3, 3, 4, 4, 4, 5];
|
||||
// const Map<String, double> garbage = {
|
||||
// "single": 0,
|
||||
// "double": 1,
|
||||
// "triple": 2,
|
||||
// "quad": 4,
|
||||
// "penta": 5,
|
||||
// "t-spin": 0,
|
||||
// "t-spin single": 2,
|
||||
// "t-spin double": 4,
|
||||
// "t-spin triple": 6,
|
||||
// "t-spin quad": 10,
|
||||
// "t-spin penta": 12,
|
||||
// "t-spin mini": 0,
|
||||
// "t-spin mini single": 0,
|
||||
// "t-spin mini double": 1,
|
||||
// "allclear": 10
|
||||
// };
|
||||
// int btbBonus = 1;
|
||||
// double btbLog = 0.8;
|
||||
// double comboBonus = 0.25;
|
||||
// int comboMinifier = 1;
|
||||
// double comboMinifierLog = 1.25;
|
||||
// List<int> comboTable = [0, 1, 1, 2, 2, 3, 3, 4, 4, 4, 5];
|
||||
|
|
|
@ -379,7 +379,6 @@ class TetrioService extends DB {
|
|||
TopTr result = TopTr(id, null);
|
||||
developer.log("fetchTopTR: Probably, player doesn't have top TR", name: "services/tetrio_crud", error: response.statusCode);
|
||||
_cache.store(result, DateTime.now().millisecondsSinceEpoch + 300000);
|
||||
//_topTRcache[(DateTime.now().millisecondsSinceEpoch + 300000).toString()] = {id: null};
|
||||
return result;
|
||||
// if not 200 or 404 - throw a unique for each code exception
|
||||
case 403:
|
||||
|
@ -392,7 +391,10 @@ class TetrioService extends DB {
|
|||
case 502:
|
||||
case 503:
|
||||
case 504:
|
||||
throw P1nkl0bst3rInternalProblem();
|
||||
TopTr result = TopTr(id, null);
|
||||
developer.log("fetchTopTR: API returned ${response.statusCode}", name: "services/tetrio_crud", error: response.statusCode);
|
||||
//_cache.store(result, DateTime.now().millisecondsSinceEpoch + 300000);
|
||||
return result;
|
||||
default:
|
||||
developer.log("fetchTopTR: Failed to fetch top TR", name: "services/tetrio_crud", error: response.statusCode);
|
||||
throw ConnectionIssue(response.statusCode, response.reasonPhrase??"No reason");
|
||||
|
@ -445,7 +447,8 @@ class TetrioService extends DB {
|
|||
case 502:
|
||||
case 503:
|
||||
case 504:
|
||||
throw P1nkl0bst3rInternalProblem();
|
||||
developer.log("fetchCutoffs: Cutoffs are unavalable (${response.statusCode})", name: "services/tetrio_crud", error: response.statusCode);
|
||||
return null;
|
||||
default:
|
||||
developer.log("fetchCutoffs: Failed to fetch top Cutoffs", name: "services/tetrio_crud", error: response.statusCode);
|
||||
throw ConnectionIssue(response.statusCode, response.reasonPhrase??"No reason");
|
||||
|
|
Loading…
Reference in New Issue