TetraStats/lib/data_objects/tetrio_multiplayer_replay.dart

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import 'dart:math';
import 'dart:typed_data';
import 'tetrio.dart';
// I want to implement those fancy TWC stats
// So, i'm going to read replay for things
int biggestSpikeFromReplay(events){
int previousIGEeventFrame = -1;
int spikeCounter = 0;
int biggestSpike = 0;
for (var event in events){
if (event["type"] == "ige" && event["data"]["data"]["type"] == "interaction"){
if (previousIGEeventFrame.isNegative){
spikeCounter = event['data']['data']['data']['amt'];
biggestSpike = spikeCounter;
}else{
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if ((event['data']['data']['frame']??event['data']['frame']) - previousIGEeventFrame < 60){
spikeCounter = spikeCounter + event['data']['data']['data']['amt'] as int;
}else{
spikeCounter = event['data']['data']['data']['amt'];
}
biggestSpike = max(biggestSpike, spikeCounter);
}
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previousIGEeventFrame = event['data']['data']['frame']??event['data']['frame'];
}
}
return biggestSpike;
}
class Garbage{ // charsys where???
late int sent;
late int recived;
late int attack;
late int cleared;
Garbage({
required this.sent,
required this.recived,
required this.attack,
required this.cleared
});
Garbage.fromJson(Map<String, dynamic> json){
sent = json['sent'];
recived = json['received'];
attack = json['attack'];
cleared = json['cleared'];
}
Garbage.toJson(){
// наху надо
}
Garbage operator + (Garbage other){
return Garbage(sent: sent + other.sent, recived: recived + other.recived, attack: attack + other.attack, cleared: cleared + other.cleared);
}
}
class RawReplay{
String id;
Uint8List asBytes;
String asString;
RawReplay(this.id, this.asBytes, this.asString);
}
class ReplayStats{
late int seed;
late int linesCleared;
late int piecesPlaced;
late int inputs;
late int holds;
late int score;
late int topCombo;
late int topBtB;
late int topSpike;
late int tspins;
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late double roundLength; // in seconds
late Clears clears;
late Garbage garbage;
late Finesse finesse;
double get finessePercentage => finesse.perfectPieces / piecesPlaced;
ReplayStats({
required this.seed,
required this.linesCleared,
required this.piecesPlaced,
required this.inputs,
required this.holds,
required this.score,
required this.topCombo,
required this.topBtB,
required this.topSpike,
required this.tspins,
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required this.roundLength,
required this.clears,
required this.garbage,
required this.finesse,
});
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ReplayStats.fromJson(Map<String, dynamic> json, int inputTopSpike, int framesLength){
seed = json['seed'];
linesCleared = json['lines'];
piecesPlaced = json['piecesplaced'];
inputs = json['inputs'];
holds = json['holds'];
score = json['score'];
topCombo = json['topcombo'];
topBtB = json['topbtb'];
topSpike = inputTopSpike;
tspins = json['tspins'];
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roundLength = framesLength / 60;
clears = Clears.fromJson(json['clears']);
garbage = Garbage.fromJson(json['garbage']);
finesse = Finesse.fromJson(json['finesse']);
}
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double get kpp => inputs / piecesPlaced;
double get kps => inputs / roundLength;
double get spp => score / piecesPlaced;
ReplayStats.createEmpty(){
seed = -1;
linesCleared = 0;
piecesPlaced = 0;
inputs = 0;
holds = 0;
score = 0;
topCombo = 0;
topBtB = 0;
topSpike = 0;
tspins = 0;
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roundLength = 0.0;
clears = Clears(singles: 0, doubles: 0, triples: 0, quads: 0, pentas: 0, allClears: 0, tSpinZeros: 0, tSpinSingles: 0, tSpinDoubles: 0, tSpinTriples: 0, tSpinPentas: 0, tSpinQuads: 0, tSpinMiniZeros: 0, tSpinMiniSingles: 0, tSpinMiniDoubles: 0);
garbage = Garbage(sent: 0, recived: 0, attack: 0, cleared: 0);
finesse = Finesse(combo: 0, faults: 0, perfectPieces: 0);
}
ReplayStats operator + (ReplayStats other){
return ReplayStats(seed: -1,
linesCleared: linesCleared + other.linesCleared,
piecesPlaced: piecesPlaced + other.piecesPlaced,
inputs: inputs + other.inputs,
holds: holds + other.holds,
score: score + other.score,
topCombo: max(topCombo, other.topCombo),
topBtB: max(topBtB, other.topBtB),
topSpike: max(topSpike, other.topSpike),
tspins: tspins + other.tspins,
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roundLength: roundLength + other.roundLength,
clears: clears + other.clears,
garbage: garbage + other.garbage,
finesse: finesse + other.finesse
);
}
}
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class AggregateStats{
double apm;
double pps;
double vs;
late NerdStats nerdStats;
late EstTr estTr;
late Playstyle playstyle;
double spp;
double kpp;
double kps;
AggregateStats(this.apm, this.pps, this.vs, this.spp, this.kpp, this.kps){
nerdStats = NerdStats(apm, pps, vs);
estTr = EstTr(apm, pps, vs, nerdStats.app, nerdStats.dss, nerdStats.dsp, nerdStats.gbe);
playstyle = Playstyle(apm, pps, nerdStats.app, nerdStats.vsapm, nerdStats.dsp, nerdStats.gbe, estTr.srarea, estTr.statrank);
}
}
class ReplayData{
late String id;
late Map<dynamic, dynamic> rawJson;
late List<EndContextMulti> endcontext;
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late List<AggregateStats> timeWeightedStats;
late List<List<ReplayStats>> stats;
late List<ReplayStats> totalStats;
late List<List<String>> roundWinners;
late List<int> roundLengths; // in frames
late int totalLength; // in frames
ReplayData({
required this.id,
required this.endcontext,
required this.stats,
required this.totalStats,
required this.roundWinners,
required this.roundLengths,
required this.totalLength
}){
rawJson = {};
}
ReplayData.fromJson(Map<String, dynamic> json){
rawJson = json;
id = json['_id'];
endcontext = [EndContextMulti.fromJson(json['endcontext'][0]), EndContextMulti.fromJson(json['endcontext'][1])];
roundLengths = [];
totalLength = 0;
stats = [];
roundWinners = [];
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int roundID = 0;
List<double> APMmultipliedByWeights = [0, 0];
List<double> PPSmultipliedByWeights = [0, 0];
List<double> VSmultipliedByWeights = [0, 0];
List<double> SPPmultipliedByWeights = [0, 0];
List<double> KPPmultipliedByWeights = [0, 0];
List<double> KPSmultipliedByWeights = [0, 0];
totalStats = [ReplayStats.createEmpty(), ReplayStats.createEmpty()];
for(var round in json['data']) {
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int firstInEndContext = round['replays'][0]["events"].last['data']['export']['options']['username'].startsWith(endcontext[0].username) ? 0 : 1;
int secondInEndContext = round['replays'][1]["events"].last['data']['export']['options']['username'].startsWith(endcontext[1].username) ? 1 : 0;
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int roundLength = max(round['replays'][0]['frames'], round['replays'][1]['frames']);
roundLengths.add(roundLength);
totalLength = totalLength + max(round['replays'][0]['frames'], round['replays'][1]['frames']);
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APMmultipliedByWeights[0] += endcontext[0].secondaryTracking[roundID]*roundLength;
APMmultipliedByWeights[1] += endcontext[1].secondaryTracking[roundID]*roundLength;
PPSmultipliedByWeights[0] += endcontext[0].tertiaryTracking[roundID]*roundLength;
PPSmultipliedByWeights[1] += endcontext[1].tertiaryTracking[roundID]*roundLength;
VSmultipliedByWeights[0] += endcontext[0].extraTracking[roundID]*roundLength;
VSmultipliedByWeights[1] += endcontext[1].extraTracking[roundID]*roundLength;
int winner = round['board'].indexWhere((element) => element['success'] == true);
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roundWinners.add([round['board'][winner]['id']??round['board'][winner]['user']['_id'], round['board'][winner]['username']??round['board'][winner]['user']['username']]);
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ReplayStats playerOne = ReplayStats.fromJson(round['replays'][firstInEndContext]['events'].last['data']['export']['stats'], biggestSpikeFromReplay(round['replays'][secondInEndContext]['events']), round['replays'][firstInEndContext]['frames']); // (events contain recived attacks)
ReplayStats playerTwo = ReplayStats.fromJson(round['replays'][secondInEndContext]['events'].last['data']['export']['stats'], biggestSpikeFromReplay(round['replays'][firstInEndContext]['events']), round['replays'][secondInEndContext]['frames']);
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SPPmultipliedByWeights[0] += playerOne.spp*roundLength;
SPPmultipliedByWeights[1] += playerTwo.spp*roundLength;
KPPmultipliedByWeights[0] += playerOne.kpp*roundLength;
KPPmultipliedByWeights[1] += playerTwo.kpp*roundLength;
KPSmultipliedByWeights[0] += playerOne.kps*roundLength;
KPSmultipliedByWeights[1] += playerTwo.kps*roundLength;
stats.add([playerOne, playerTwo]);
totalStats[0] = totalStats[0] + playerOne;
totalStats[1] = totalStats[1] + playerTwo;
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roundID ++;
}
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timeWeightedStats = [
AggregateStats(APMmultipliedByWeights[0]/totalLength, PPSmultipliedByWeights[0]/totalLength, VSmultipliedByWeights[0]/totalLength, SPPmultipliedByWeights[0]/totalLength, KPPmultipliedByWeights[0]/totalLength, KPSmultipliedByWeights[0]/totalLength),
AggregateStats(APMmultipliedByWeights[1]/totalLength, PPSmultipliedByWeights[1]/totalLength, VSmultipliedByWeights[1]/totalLength, SPPmultipliedByWeights[1]/totalLength, KPPmultipliedByWeights[1]/totalLength, KPSmultipliedByWeights[1]/totalLength)
];
}
Map<String, dynamic> toJson(){
final Map<String, dynamic> data = <String, dynamic>{};
data['_id'] = id;
data['endcontext'] = [endcontext[0].toJson(), endcontext[1].toJson()];
data['data'] = [];
for(var round in rawJson['data']) {
List<dynamic> eventsPlayerOne = round['replays'][0]['events'];
List<dynamic> eventsPlayerTwo = round['replays'][1]['events'];
eventsPlayerOne.removeWhere((v) => (v['type'] == 'ige' && v['data']['data']['type'] != 'interaction') || (v['type'] != 'end' && v['type'] != 'ige'));
eventsPlayerTwo.removeWhere((v) => (v['type'] == 'ige' && v['data']['data']['type'] != 'interaction') || (v['type'] != 'end' && v['type'] != 'ige'));
data['data'].add({'board': round['board'], 'replays': [
{'frames': round['replays'][0]['frames'], 'events': eventsPlayerOne},
{'frames': round['replays'][1]['frames'], 'events': eventsPlayerTwo}
]});
}
return data;
}
}
// can't belive i have to implement that difficult shit
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// List<Event> readEventList(Map<dynamic, dynamic> json){
// List<Event> events = [];
// int id = 0;
// for (var event in json['data'][0]['replays'][0]['events']){
// int frame = event["frame"];
// EventType type = EventType.values.byName(event['type']);
// switch (type) {
// case EventType.start:
// events.add(Event(id, frame, type));
// break;
// case EventType.full:
// events.add(EventFull(id, frame, type, DataFull.fromJson(event["data"])));
// break;
// case EventType.targets:
// events.add(EventTargets(id, frame, type, Targets.fromJson(event["data"])));
// break;
// case EventType.keydown:
// events.add(EventKeyPress(id, frame, type,
// Keypress(
// KeyType.values.byName(event['data']['key']),
// event['data']['subframe'],
// false)
// ));
// break;
// case EventType.keyup:
// events.add(EventKeyPress(id, frame, type,
// Keypress(
// KeyType.values.byName(event['data']['key']),
// event['data']['subframe'],
// true)
// ));
// break;
// case EventType.end:
// events.add(EventEnd(id, frame, type, EndData(event['data']['reason'], DataFull.fromJson(event['data']['export']))));
// break;
// case EventType.ige:
// events.add(EventIGE(id, frame, type, IGE(
// event['data']['id'],
// event['data']['frame'],
// event['data']['type'],
// event['data']['data']
// ))
// );
// break;
// case EventType.exit:
// events.add(Event(id, frame, type));
// break;
// }
// id++;
// }
// return events;
// }
// enum EventType
// {
// start,
// end,
// full,
// keydown,
// keyup,
// targets,
// ige,
// exit
// }
// enum KeyType
// {
// moveLeft,
// moveRight,
// softDrop,
// rotateCCW,
// rotateCW,
// rotate180,
// hardDrop,
// hold,
// chat,
// exit,
// retry
// }
// class Event{
// int id;
// int frame;
// EventType type;
// //dynamic data;
// Event(this.id, this.frame, this.type);
// @override
// String toString(){
// return "E#$id f#$frame: $type";
// }
// }
// class Keypress{
// KeyType key;
// late double subframe;
// bool released;
// Keypress(this.key, num sframe, this.released){
// subframe = sframe.toDouble();
// }
// }
// class EventKeyPress extends Event{
// Keypress data;
// EventKeyPress(super.id, super.frame, super.type, this.data);
// }
// class Targets{
// String? id;
// int? frame;
// String? type;
// List<dynamic>? data;
// Targets(this.id, this.frame, this.type, this.data);
// Targets.fromJson(Map<String, dynamic> json){
// id = json["id"];
// frame = json["frame"];
// type = json["type"];
// data = json["data"];
// }
// }
// class EventTargets extends Event{
// Targets data;
// EventTargets(super.id, super.frame, super.type, this.data);
// }
// class IGEdata{
// late String type;
// late String? gameid;
// late int? frame;
// IGEdata.fromJson(Map<String, dynamic> d){
// type = d['type'];
// gameid = d['gameid'];
// frame = d['frame'];
// }
// }
// enum GarbageStatus
// {
// sleeping,
// caution,
// spawn,
// danger
// }
// class GarbageData{
// int? id;
// int? iid;
// int? ackiid;
// String? username;
// late String type;
// bool? active;
// GarbageStatus? status;
// int? delay;
// bool? queued;
// int? amt;
// int? x;
// int? y;
// int? size;
// int? column;
// int? cid;
// bool? firstcycle;
// int? gid;
// bool? value;
// GarbageData.fromJson(Map<String, dynamic> data){
// id = data['id'];
// iid = data['iid'];
// ackiid = data['ackiid'];
// username = data['username'];
// type = data['type'];
// active = data['active'];
// status = data['status'] != null ? GarbageStatus.values[data['status']] : null;
// delay = data['delay'];
// queued = data['queued'];
// amt = data['amt'];
// x = data['x'];
// y = data['y'];
// size = data['size'];
// column = data['column'];
// cid = data['cid'];
// firstcycle = data['firstcycle'];
// gid = data['gid'];
// value = data['value'];
// }
// }
// class IGEdataTarget extends IGEdata{
// late List<dynamic> targets;
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// GarbageData? data;
// //compatibility for v15 targets event
// String? sender_id;
// IGEdataTarget.fromJson(Map<String, dynamic> d) : super.fromJson(d){
// targets = d['targets'];
// data = d['data'] != null ? GarbageData.fromJson(d['data']) : null;
// }
// }
// class IGEdataAllowTargeting extends IGEdata{
// late bool value;
// IGEdataAllowTargeting.fromJson(Map<String, dynamic> d) : super.fromJson(d){
// value = d['value'];
// frame = d['frame'];
// }
// }
// class IGEdataInteraction extends IGEdata{
// late GarbageData data;
// String? sender;
// String? senderID;
// int? sentFrame;
// bool confirm = false;
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// IGEdataInteraction.fromJson(Map<String, dynamic> d) : super.fromJson(d){
// //data = Targeted(d['data']['targeted'], d['data']['value']);
// data = GarbageData.fromJson(d['data']);
// sender = d['sender'];
// senderID = d['sender_id'];
// confirm = type == "interaction_confirm";
// }
// }
// class IGE{
// int id;
// int frame;
// String type;
// late IGEdata data;
// IGE(this.id, this.frame, this.type, Map<String, dynamic> d){
// data = switch (d["type"] as String) {
// "interaction" => IGEdataInteraction.fromJson(d),
// "interaction_confirm" => IGEdataInteraction.fromJson(d),
// "target" => IGEdataTarget.fromJson(d),
// "allow_targeting" => IGEdataAllowTargeting.fromJson(d),
// _ => IGEdata.fromJson(d),
// };
// }
// }
// class EventIGE extends Event{
// IGE data;
// EventIGE(super.id, super.frame, super.type, this.data);
// }
// class EndData {
// String reason;
// DataFull export;
// EndData(this.reason, this.export);
// }
// class EventEnd extends Event{
// EndData data;
// EventEnd(super.id, super.frame, super.type, this.data);
// }
// class Hold
// {
// String? piece;
// bool locked;
// Hold(this.piece, this.locked);
// }
// class DataFullOptions{
// int? version;
// bool? seedRandom;
// int? seed;
// double? g;
// int? stock;
// int? gMargin;
// double? gIncrease;
// double? garbageMultiplier;
// int? garbageMargin;
// double? garbageIncrease;
// int? garbageCap;
// double? garbageCapIncrease;
// int? garbageCapMax;
// int? garbageHoleSize;
// String? garbageBlocking; // TODO: enum
// bool? hasGarbage;
// int? locktime;
// int? garbageSpeed;
// int? forfeitTime;
// int? are;
// int? areLineclear;
// bool? infiniteMovement;
// int? lockresets;
// bool? allow180;
// bool? btbChaining;
// bool? allclears;
// bool? clutch;
// bool? noLockout;
// String? passthrough;
// int? boardwidth;
// int? boardheight;
// Handling? handling;
// int? boardbuffer;
// DataFullOptions.fromJson(Map<String, dynamic> json){
// version = json["version"];
// seedRandom = json["seed_random"];
// seed = json["seed"];
// g = json["g"];
// stock = json["stock"];
// gMargin = json["gmargin"];
// gIncrease = json["gincrease"];
// garbageMultiplier = json["garbagemultiplier"].toDouble();
// garbageCap = json["garbagecap"];
// garbageCapIncrease = json["garbagecapincrease"].toDouble();
// garbageCapMax = json["garbagecapmax"];
// garbageHoleSize = json["garbageholesize"];
// garbageBlocking = json["garbageblocking"];
// hasGarbage = json["hasgarbage"];
// locktime = json["locktime"];
// garbageSpeed = json["garbagespeed"];
// forfeitTime = json["forfeit_time"];
// are = json["are"];
// areLineclear = json["lineclear_are"];
// infiniteMovement = json["infinitemovement"];
// lockresets = json["lockresets"];
// allow180 = json["allow180"];
// btbChaining = json["b2bchaining"];
// allclears = json["allclears"];
// clutch = json["clutch"];
// noLockout = json["nolockout"];
// passthrough = json["passthrough"];
// boardwidth = json["boardwidth"];
// boardheight = json["boardheight"];
// handling = Handling.fromJson(json["handling"]);
// boardbuffer = json["boardbuffer"];
// }
// }
// class DataFullStats
// {
// int? seed;
// int? lines;
// int? levelLines;
// int? levelLinesNeeded;
// int? inputs;
// int? holds;
// int? score;
// int? zenLevel;
// int? zenProgress;
// int? level;
// int? combo;
// int? currentComboPower;
// int? topCombo;
// int? btb;
// int? topbtb;
// int? tspins;
// int? piecesPlaced;
// Clears? clears;
// Garbage? garbage;
// int? kills;
// Finesse? finesse;
// DataFullStats.fromJson(Map<String, dynamic> json){
// seed = json["seed"];
// lines = json["lines"];
// levelLines = json["level_lines"];
// levelLinesNeeded = json["level_lines_needed"];
// inputs = json["inputs"];
// holds = json["holds"];
// score = json["score"];
// zenLevel = json["zenlevel"];
// zenProgress = json["zenprogress"];
// level = json["level"];
// combo = json["combo"];
// currentComboPower = json["currentcombopower"];
// topCombo = json["topcombo"];
// btb = json["btb"];
// topbtb = json["topbtb"];
// tspins = json["tspins"];
// piecesPlaced = json["piecesplaced"];
// clears = Clears.fromJson(json["clears"]);
// garbage = Garbage.fromJson(json["garbage"]);
// kills = json["kills"];
// finesse = Finesse.fromJson(json["finesse"]);
// }
// }
// class DataFullGame
// {
// List<dynamic>? board;
// List<dynamic>? bag;
// double? g;
// bool? playing;
// Hold? hold;
// String? piece;
// Handling? handling;
// DataFullGame.fromJson(Map<String, dynamic> json){
// board = json["board"];
// bag = json["bag"];
// hold = Hold(json["hold"]["piece"], json["hold"]["locked"]);
// g = json["g"];
// handling = Handling.fromJson(json["handling"]);
// }
// }
// class DataFull{
// bool? successful;
// String? gameOverReason;
// int? fire;
// DataFullOptions? options;
// DataFullStats? stats;
// DataFullGame? game;
// DataFull.fromJson(Map<String, dynamic> json){
// successful = json["successful"];
// gameOverReason = json["gameoverreason"];
// fire = json["fire"];
// options = DataFullOptions.fromJson(json["options"]);
// stats = DataFullStats.fromJson(json["stats"]);
// game = DataFullGame.fromJson(json["game"]);
// }
// }
// class EventFull extends Event{
// DataFull data;
// EventFull(super.id, super.frame, super.type, this.data);
// }
// class TetrioRNG{
// late double _t;
// TetrioRNG(int seed){
// _t = seed % 2147483647;
// if (_t <= 0) _t += 2147483646;
// }
// int next(){
// _t = 16807 * _t % 2147483647;
// return _t.toInt();
// }
// double nextFloat(){
// return (next() - 1) / 2147483646;
// }
// List<Tetromino> shuffleList(List<Tetromino> array){
// int length = array.length;
// if (length == 0) return [];
// for (; --length > 0;){
// int swapIndex = ((nextFloat()) * (length + 1)).toInt();
// Tetromino tmp = array[length];
// array[length] = array[swapIndex];
// array[swapIndex] = tmp;
// }
// return array;
// }
// }
// enum Tetromino{
// Z,
// L,
// O,
// S,
// I,
// J,
// T,
// garbage,
// empty
// }
// class Coords{
// int x;
// int y;
// Coords(this.x, this.y);
// @override
// String toString() {
// return "($x; $y)";
// }
// Coords operator+(Coords other){
// return Coords(x+other.x, y+other.y);
// }
// Coords operator-(Coords other){
// return Coords(x-other.x, y-other.y);
// }
// }
// List<Tetromino> tetrominoes = [Tetromino.Z, Tetromino.L, Tetromino.O, Tetromino.S, Tetromino.I, Tetromino.J, Tetromino.T];
// List<List<List<Coords>>> shapes = [
// [ // Z
// [Coords(0, 2), Coords(1, 2), Coords(1, 1), Coords(2, 1)],
// [Coords(2, 2), Coords(2, 1), Coords(1, 1), Coords(1, 0)],
// [Coords(2, 0), Coords(1, 0), Coords(1, 1), Coords(0, 1)],
// [Coords(0, 0), Coords(0, 1), Coords(1, 1), Coords(1, 2)]
// ],
// [ // L
// [Coords(2, 2), Coords(2, 1), Coords(1, 1), Coords(0, 1)],
// [Coords(2, 0), Coords(1, 0), Coords(1, 1), Coords(1, 2)],
// [Coords(0, 0), Coords(0, 1), Coords(1, 1), Coords(2, 1)],
// [Coords(0, 2), Coords(1, 2), Coords(1, 1), Coords(1, 0)]
// ],
// [ // O
// [Coords(0, 0), Coords(1, 0), Coords(0, 1), Coords(1, 1)],
// [Coords(0, 0), Coords(1, 0), Coords(0, 1), Coords(1, 1)],
// [Coords(0, 0), Coords(1, 0), Coords(0, 1), Coords(1, 1)],
// [Coords(0, 0), Coords(1, 0), Coords(0, 1), Coords(1, 1)]
// ],
// [ // S
// [Coords(2, 2), Coords(1, 2), Coords(1, 1), Coords(0, 1)],
// [Coords(2, 0), Coords(2, 1), Coords(1, 1), Coords(1, 2)],
// [Coords(0, 0), Coords(1, 0), Coords(1, 1), Coords(2, 1)],
// [Coords(0, 2), Coords(0, 1), Coords(1, 1), Coords(1, 0)]
// ],
// [ // I
// [Coords(0, 2), Coords(1, 2), Coords(2, 2), Coords(3, 2)],
// [Coords(2, 3), Coords(2, 2), Coords(2, 1), Coords(2, 0)],
// [Coords(3, 1), Coords(2, 1), Coords(1, 1), Coords(0, 1)],
// [Coords(1, 0), Coords(1, 1), Coords(1, 2), Coords(1, 3)]
// ],
// [ // J
// [Coords(0, 2), Coords(0, 1), Coords(1, 1), Coords(2, 1)],
// [Coords(2, 2), Coords(1, 2), Coords(1, 1), Coords(1, 0)],
// [Coords(2, 0), Coords(2, 1), Coords(1, 1), Coords(0, 1)],
// [Coords(0, 0), Coords(1, 0), Coords(1, 1), Coords(1, 2)]
// ],
// [ // T
// [Coords(1, 2), Coords(0, 1), Coords(1, 1), Coords(2, 1)],
// [Coords(2, 1), Coords(1, 2), Coords(1, 1), Coords(1, 0)],
// [Coords(1, 0), Coords(2, 1), Coords(1, 1), Coords(0, 1)],
// [Coords(0, 1), Coords(1, 0), Coords(1, 1), Coords(1, 2)]
// ]
// ];
// List<Coords> spawnPositionFixes = [Coords(0, 0), Coords(0, 0), Coords(1, 1), Coords(0, 0), Coords(0, -1), Coords(0, 0), Coords(0, 0)];
// const Map<String, int> garbage = {
// "single": 0,
// "double": 1,
// "triple": 2,
// "quad": 4,
// "penta": 5,
// "t-spin": 0,
// "t-spin single": 2,
// "t-spin double": 4,
// "t-spin triple": 6,
// "t-spin quad": 10,
// "t-spin penta": 12,
// "t-spin mini": 0,
// "t-spin mini single": 0,
// "t-spin mini double": 1,
// "allclear": 10
// };
// int btbBonus = 1;
// double btbLog = 0.8;
// double comboBonus = 0.25;
// int comboMinifier = 1;
// double comboMinifierLog = 1.25;
// List<int> comboTable = [0, 1, 1, 2, 2, 3, 3, 4, 4, 4, 5];
// class KicksetBase {
// List<Coords>? additionalOffsets;
// late List<Coords> additionalOffsetEmpty;
// List<int>? spawnRotation;
// late List<List<List<Coords>>> kickTable; //kickTable[initRot][rotDirection-1][kick]
// late List<List<List<Coords>>> kickTableI;
// }
// class SRSPlus extends KicksetBase{
// SRSPlus(){
// kickTable = [
// [
// [Coords( 0, 0), Coords( 1, 0), Coords( 1, 1), Coords( 0,-2), Coords( 1,-2)], // 0 -> 270
// [Coords( 0, 0), Coords(-1, 0), Coords(-1, 1), Coords( 0,-2), Coords(-1,-2)], // 0 -> 90
// [Coords( 0, 0), Coords( 0, 1), Coords( 1, 1), Coords(-1, 1), Coords( 1, 0), Coords(-1, 0)], // 0 -> 180
// ],
// [
// [Coords( 0, 0), Coords( 1, 0), Coords( 1,-1), Coords( 0, 2), Coords( 1, 2)], // 90 -> 0
// [Coords( 0, 0), Coords( 1, 0), Coords( 1,-1), Coords( 0, 2), Coords( 1, 2)], // 90 -> 180
// [Coords( 0, 0), Coords( 1, 0), Coords( 1, 2), Coords( 1, 1), Coords( 0, 2), Coords( 0, 1)], // 90 -> 270
// ],
// [
// [Coords( 0, 0), Coords(-1, 0), Coords(-1, 1), Coords( 0,-2), Coords(-1,-2)], // 180 -> 90
// [Coords( 0, 0), Coords( 1, 0), Coords( 1, 1), Coords( 0,-2), Coords( 1,-2)], // 180 -> 270
// [Coords( 0, 0), Coords( 0,-1), Coords(-1,-1), Coords( 1,-1), Coords(-1, 0), Coords( 1, 0)], // 180 -> 0
// ],
// [
// [Coords( 0, 0), Coords(-1, 0), Coords(-1,-1), Coords( 0, 2), Coords(-1, 2)], // 270 -> 180
// [Coords( 0, 0), Coords(-1, 0), Coords(-1,-1), Coords( 0, 2), Coords(-1, 2)], // 270 -> 0
// [Coords( 0, 0), Coords(-1, 0), Coords(-1, 2), Coords(-1, 1), Coords( 0, 2), Coords( 0, 1)], // 270 -> 90
// ]
// ];
// kickTableI = [
// [
// [Coords( 0, 0), Coords(-1, 0), Coords( 2, 0), Coords( 2,-1), Coords(-1, 2)], // 0 -> 270
// [Coords( 0, 0), Coords( 1, 0), Coords( 2, 0), Coords(-1,-1), Coords( 1, 2)], // 0 -> 90
// [Coords( 0, 0), Coords( 0, 1)], // 0 -> 180
// ],
// [
// [Coords( 0, 0), Coords(-1, 0), Coords( 2, 0), Coords(-1,-2), Coords( 2,-1)], // 90 -> 0
// [Coords( 0, 0), Coords(-1, 0), Coords( 2, 0), Coords(-1, 2), Coords( 2, 1)], // 90 -> 180
// [Coords( 0, 0), Coords( 1, 0)], // 90 -> 270
// ],
// [
// [Coords( 0, 0), Coords(-2, 0), Coords( 1, 0), Coords(-2, 1), Coords( 1,-2)], // 180 -> 90
// [Coords( 0, 0), Coords(-2, 0), Coords(-1, 0), Coords( 2, 1), Coords(-1,-2)], // 180 -> 270
// [Coords( 0, 0), Coords( 0,-1)], // 180 -> 0
// ],
// [
// [Coords( 0, 0), Coords( 1, 0), Coords(-2, 0), Coords( 1, 2), Coords(-2,-1)], // 270 -> 180
// [Coords( 0, 0), Coords( 1, 0), Coords(-2, 0), Coords( 1,-2), Coords(-2, 1)], // 270 -> 0
// [Coords( 0, 0), Coords(-1, 0)], // 270 -> 90
// ]
// ];
// additionalOffsetEmpty = [Coords( 0, 0),Coords( 0, 0),Coords( 0, 0),Coords( 0, 0)];
// }
// }